variant.cpp 24 KB

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  1. /**************************************************************************/
  2. /* variant.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include <godot_cpp/variant/variant.hpp>
  31. #include <godot_cpp/godot.hpp>
  32. #include <godot_cpp/core/binder_common.hpp>
  33. #include <godot_cpp/core/class_db.hpp>
  34. #include <godot_cpp/core/defs.hpp>
  35. #include <utility>
  36. namespace godot {
  37. GDExtensionVariantFromTypeConstructorFunc Variant::from_type_constructor[Variant::VARIANT_MAX]{};
  38. GDExtensionTypeFromVariantConstructorFunc Variant::to_type_constructor[Variant::VARIANT_MAX]{};
  39. void Variant::init_bindings() {
  40. // Start from 1 to skip NIL.
  41. for (int i = 1; i < VARIANT_MAX; i++) {
  42. from_type_constructor[i] = internal::gdextension_interface_get_variant_from_type_constructor((GDExtensionVariantType)i);
  43. to_type_constructor[i] = internal::gdextension_interface_get_variant_to_type_constructor((GDExtensionVariantType)i);
  44. }
  45. StringName::init_bindings();
  46. String::init_bindings();
  47. NodePath::init_bindings();
  48. RID::init_bindings();
  49. Callable::init_bindings();
  50. Signal::init_bindings();
  51. Dictionary::init_bindings();
  52. Array::init_bindings();
  53. PackedByteArray::init_bindings();
  54. PackedInt32Array::init_bindings();
  55. PackedInt64Array::init_bindings();
  56. PackedFloat32Array::init_bindings();
  57. PackedFloat64Array::init_bindings();
  58. PackedStringArray::init_bindings();
  59. PackedVector2Array::init_bindings();
  60. PackedVector3Array::init_bindings();
  61. PackedColorArray::init_bindings();
  62. }
  63. Variant::Variant() {
  64. internal::gdextension_interface_variant_new_nil(_native_ptr());
  65. }
  66. Variant::Variant(GDExtensionConstVariantPtr native_ptr) {
  67. internal::gdextension_interface_variant_new_copy(_native_ptr(), native_ptr);
  68. }
  69. Variant::Variant(const Variant &other) {
  70. internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
  71. }
  72. Variant::Variant(Variant &&other) {
  73. std::swap(opaque, other.opaque);
  74. }
  75. Variant::Variant(bool v) {
  76. GDExtensionBool encoded;
  77. PtrToArg<bool>::encode(v, &encoded);
  78. from_type_constructor[BOOL](_native_ptr(), &encoded);
  79. }
  80. Variant::Variant(int64_t v) {
  81. GDExtensionInt encoded;
  82. PtrToArg<int64_t>::encode(v, &encoded);
  83. from_type_constructor[INT](_native_ptr(), &encoded);
  84. }
  85. Variant::Variant(double v) {
  86. double encoded;
  87. PtrToArg<double>::encode(v, &encoded);
  88. from_type_constructor[FLOAT](_native_ptr(), &encoded);
  89. }
  90. Variant::Variant(const String &v) {
  91. from_type_constructor[STRING](_native_ptr(), v._native_ptr());
  92. }
  93. Variant::Variant(const Vector2 &v) {
  94. from_type_constructor[VECTOR2](_native_ptr(), (GDExtensionTypePtr)&v);
  95. }
  96. Variant::Variant(const Vector2i &v) {
  97. from_type_constructor[VECTOR2I](_native_ptr(), (GDExtensionTypePtr)&v);
  98. }
  99. Variant::Variant(const Rect2 &v) {
  100. from_type_constructor[RECT2](_native_ptr(), (GDExtensionTypePtr)&v);
  101. }
  102. Variant::Variant(const Rect2i &v) {
  103. from_type_constructor[RECT2I](_native_ptr(), (GDExtensionTypePtr)&v);
  104. }
  105. Variant::Variant(const Vector3 &v) {
  106. from_type_constructor[VECTOR3](_native_ptr(), (GDExtensionTypePtr)&v);
  107. }
  108. Variant::Variant(const Vector3i &v) {
  109. from_type_constructor[VECTOR3I](_native_ptr(), (GDExtensionTypePtr)&v);
  110. }
  111. Variant::Variant(const Transform2D &v) {
  112. from_type_constructor[TRANSFORM2D](_native_ptr(), (GDExtensionTypePtr)&v);
  113. }
  114. Variant::Variant(const Vector4 &v) {
  115. from_type_constructor[VECTOR4](_native_ptr(), (GDExtensionTypePtr)&v);
  116. }
  117. Variant::Variant(const Vector4i &v) {
  118. from_type_constructor[VECTOR4I](_native_ptr(), (GDExtensionTypePtr)&v);
  119. }
  120. Variant::Variant(const Plane &v) {
  121. from_type_constructor[PLANE](_native_ptr(), (GDExtensionTypePtr)&v);
  122. }
  123. Variant::Variant(const Quaternion &v) {
  124. from_type_constructor[QUATERNION](_native_ptr(), (GDExtensionTypePtr)&v);
  125. }
  126. Variant::Variant(const godot::AABB &v) {
  127. from_type_constructor[AABB](_native_ptr(), (GDExtensionTypePtr)&v);
  128. }
  129. Variant::Variant(const Basis &v) {
  130. from_type_constructor[BASIS](_native_ptr(), (GDExtensionTypePtr)&v);
  131. }
  132. Variant::Variant(const Transform3D &v) {
  133. from_type_constructor[TRANSFORM3D](_native_ptr(), (GDExtensionTypePtr)&v);
  134. }
  135. Variant::Variant(const Projection &v) {
  136. from_type_constructor[PROJECTION](_native_ptr(), (GDExtensionTypePtr)&v);
  137. }
  138. Variant::Variant(const Color &v) {
  139. from_type_constructor[COLOR](_native_ptr(), (GDExtensionTypePtr)&v);
  140. }
  141. Variant::Variant(const StringName &v) {
  142. from_type_constructor[STRING_NAME](_native_ptr(), v._native_ptr());
  143. }
  144. Variant::Variant(const NodePath &v) {
  145. from_type_constructor[NODE_PATH](_native_ptr(), v._native_ptr());
  146. }
  147. Variant::Variant(const godot::RID &v) {
  148. from_type_constructor[RID](_native_ptr(), v._native_ptr());
  149. }
  150. Variant::Variant(const Object *v) {
  151. if (v) {
  152. from_type_constructor[OBJECT](_native_ptr(), const_cast<GodotObject **>(&v->_owner));
  153. } else {
  154. GodotObject *nullobject = nullptr;
  155. from_type_constructor[OBJECT](_native_ptr(), &nullobject);
  156. }
  157. }
  158. Variant::Variant(const ObjectID &p_id) :
  159. Variant(p_id.operator uint64_t()) {
  160. }
  161. Variant::Variant(const Callable &v) {
  162. from_type_constructor[CALLABLE](_native_ptr(), v._native_ptr());
  163. }
  164. Variant::Variant(const Signal &v) {
  165. from_type_constructor[SIGNAL](_native_ptr(), v._native_ptr());
  166. }
  167. Variant::Variant(const Dictionary &v) {
  168. from_type_constructor[DICTIONARY](_native_ptr(), v._native_ptr());
  169. }
  170. Variant::Variant(const Array &v) {
  171. from_type_constructor[ARRAY](_native_ptr(), v._native_ptr());
  172. }
  173. Variant::Variant(const PackedByteArray &v) {
  174. from_type_constructor[PACKED_BYTE_ARRAY](_native_ptr(), v._native_ptr());
  175. }
  176. Variant::Variant(const PackedInt32Array &v) {
  177. from_type_constructor[PACKED_INT32_ARRAY](_native_ptr(), v._native_ptr());
  178. }
  179. Variant::Variant(const PackedInt64Array &v) {
  180. from_type_constructor[PACKED_INT64_ARRAY](_native_ptr(), v._native_ptr());
  181. }
  182. Variant::Variant(const PackedFloat32Array &v) {
  183. from_type_constructor[PACKED_FLOAT32_ARRAY](_native_ptr(), v._native_ptr());
  184. }
  185. Variant::Variant(const PackedFloat64Array &v) {
  186. from_type_constructor[PACKED_FLOAT64_ARRAY](_native_ptr(), v._native_ptr());
  187. }
  188. Variant::Variant(const PackedStringArray &v) {
  189. from_type_constructor[PACKED_STRING_ARRAY](_native_ptr(), v._native_ptr());
  190. }
  191. Variant::Variant(const PackedVector2Array &v) {
  192. from_type_constructor[PACKED_VECTOR2_ARRAY](_native_ptr(), v._native_ptr());
  193. }
  194. Variant::Variant(const PackedVector3Array &v) {
  195. from_type_constructor[PACKED_VECTOR3_ARRAY](_native_ptr(), v._native_ptr());
  196. }
  197. Variant::Variant(const PackedColorArray &v) {
  198. from_type_constructor[PACKED_COLOR_ARRAY](_native_ptr(), v._native_ptr());
  199. }
  200. Variant::~Variant() {
  201. internal::gdextension_interface_variant_destroy(_native_ptr());
  202. }
  203. Variant::operator bool() const {
  204. GDExtensionBool result;
  205. to_type_constructor[BOOL](&result, _native_ptr());
  206. return PtrToArg<bool>::convert(&result);
  207. }
  208. Variant::operator int64_t() const {
  209. GDExtensionInt result;
  210. to_type_constructor[INT](&result, _native_ptr());
  211. return PtrToArg<int64_t>::convert(&result);
  212. }
  213. Variant::operator int32_t() const {
  214. return static_cast<int32_t>(operator int64_t());
  215. }
  216. Variant::operator int16_t() const {
  217. return static_cast<int16_t>(operator int64_t());
  218. }
  219. Variant::operator int8_t() const {
  220. return static_cast<int8_t>(operator int64_t());
  221. }
  222. Variant::operator uint64_t() const {
  223. return static_cast<uint64_t>(operator int64_t());
  224. }
  225. Variant::operator uint32_t() const {
  226. return static_cast<uint32_t>(operator int64_t());
  227. }
  228. Variant::operator uint16_t() const {
  229. return static_cast<uint16_t>(operator int64_t());
  230. }
  231. Variant::operator uint8_t() const {
  232. return static_cast<uint8_t>(operator int64_t());
  233. }
  234. Variant::operator double() const {
  235. double result;
  236. to_type_constructor[FLOAT](&result, _native_ptr());
  237. return PtrToArg<double>::convert(&result);
  238. }
  239. Variant::operator float() const {
  240. return static_cast<float>(operator double());
  241. }
  242. Variant::operator String() const {
  243. String result;
  244. to_type_constructor[STRING](result._native_ptr(), _native_ptr());
  245. return result;
  246. }
  247. Variant::operator Vector2() const {
  248. Vector2 result;
  249. to_type_constructor[VECTOR2]((GDExtensionTypePtr)&result, _native_ptr());
  250. return result;
  251. }
  252. Variant::operator Vector2i() const {
  253. Vector2i result;
  254. to_type_constructor[VECTOR2I]((GDExtensionTypePtr)&result, _native_ptr());
  255. return result;
  256. }
  257. Variant::operator Rect2() const {
  258. Rect2 result;
  259. to_type_constructor[RECT2]((GDExtensionTypePtr)&result, _native_ptr());
  260. return result;
  261. }
  262. Variant::operator Rect2i() const {
  263. Rect2i result;
  264. to_type_constructor[RECT2I]((GDExtensionTypePtr)&result, _native_ptr());
  265. return result;
  266. }
  267. Variant::operator Vector3() const {
  268. Vector3 result;
  269. to_type_constructor[VECTOR3]((GDExtensionTypePtr)&result, _native_ptr());
  270. return result;
  271. }
  272. Variant::operator Vector3i() const {
  273. Vector3i result;
  274. to_type_constructor[VECTOR3I]((GDExtensionTypePtr)&result, _native_ptr());
  275. return result;
  276. }
  277. Variant::operator Transform2D() const {
  278. Transform2D result;
  279. to_type_constructor[TRANSFORM2D]((GDExtensionTypePtr)&result, _native_ptr());
  280. return result;
  281. }
  282. Variant::operator Vector4() const {
  283. Vector4 result;
  284. to_type_constructor[VECTOR4]((GDExtensionTypePtr)&result, _native_ptr());
  285. return result;
  286. }
  287. Variant::operator Vector4i() const {
  288. Vector4i result;
  289. to_type_constructor[VECTOR4I]((GDExtensionTypePtr)&result, _native_ptr());
  290. return result;
  291. }
  292. Variant::operator Plane() const {
  293. Plane result;
  294. to_type_constructor[PLANE]((GDExtensionTypePtr)&result, _native_ptr());
  295. return result;
  296. }
  297. Variant::operator Quaternion() const {
  298. Quaternion result;
  299. to_type_constructor[QUATERNION]((GDExtensionTypePtr)&result, _native_ptr());
  300. return result;
  301. }
  302. Variant::operator godot::AABB() const {
  303. godot::AABB result;
  304. to_type_constructor[AABB]((GDExtensionTypePtr)&result, _native_ptr());
  305. return result;
  306. }
  307. Variant::operator Basis() const {
  308. Basis result;
  309. to_type_constructor[BASIS]((GDExtensionTypePtr)&result, _native_ptr());
  310. return result;
  311. }
  312. Variant::operator Transform3D() const {
  313. Transform3D result;
  314. to_type_constructor[TRANSFORM3D]((GDExtensionTypePtr)&result, _native_ptr());
  315. return result;
  316. }
  317. Variant::operator Projection() const {
  318. Projection result;
  319. to_type_constructor[PROJECTION]((GDExtensionTypePtr)&result, _native_ptr());
  320. return result;
  321. }
  322. Variant::operator Color() const {
  323. Color result;
  324. to_type_constructor[COLOR]((GDExtensionTypePtr)&result, _native_ptr());
  325. return result;
  326. }
  327. Variant::operator StringName() const {
  328. StringName result;
  329. to_type_constructor[STRING_NAME](result._native_ptr(), _native_ptr());
  330. return result;
  331. }
  332. Variant::operator NodePath() const {
  333. NodePath result;
  334. to_type_constructor[NODE_PATH](result._native_ptr(), _native_ptr());
  335. return result;
  336. }
  337. Variant::operator godot::RID() const {
  338. godot::RID result;
  339. to_type_constructor[RID](result._native_ptr(), _native_ptr());
  340. return result;
  341. }
  342. Variant::operator Object *() const {
  343. GodotObject *obj;
  344. to_type_constructor[OBJECT](&obj, _native_ptr());
  345. if (obj == nullptr) {
  346. return nullptr;
  347. }
  348. return internal::get_object_instance_binding(obj);
  349. }
  350. Variant::operator ObjectID() const {
  351. if (get_type() == Type::INT) {
  352. return ObjectID(operator uint64_t());
  353. } else if (get_type() == Type::OBJECT) {
  354. Object *obj = operator Object *();
  355. if (obj != nullptr) {
  356. return ObjectID(obj->get_instance_id());
  357. } else {
  358. return ObjectID();
  359. }
  360. } else {
  361. return ObjectID();
  362. }
  363. }
  364. Variant::operator Callable() const {
  365. Callable result;
  366. to_type_constructor[CALLABLE](result._native_ptr(), _native_ptr());
  367. return result;
  368. }
  369. Variant::operator Signal() const {
  370. Signal result;
  371. to_type_constructor[SIGNAL](result._native_ptr(), _native_ptr());
  372. return result;
  373. }
  374. Variant::operator Dictionary() const {
  375. Dictionary result;
  376. to_type_constructor[DICTIONARY](result._native_ptr(), _native_ptr());
  377. return result;
  378. }
  379. Variant::operator Array() const {
  380. Array result;
  381. to_type_constructor[ARRAY](result._native_ptr(), _native_ptr());
  382. return result;
  383. }
  384. Variant::operator PackedByteArray() const {
  385. PackedByteArray result;
  386. to_type_constructor[PACKED_BYTE_ARRAY](result._native_ptr(), _native_ptr());
  387. return result;
  388. }
  389. Variant::operator PackedInt32Array() const {
  390. PackedInt32Array result;
  391. to_type_constructor[PACKED_INT32_ARRAY](result._native_ptr(), _native_ptr());
  392. return result;
  393. }
  394. Variant::operator PackedInt64Array() const {
  395. PackedInt64Array result;
  396. to_type_constructor[PACKED_INT64_ARRAY](result._native_ptr(), _native_ptr());
  397. return result;
  398. }
  399. Variant::operator PackedFloat32Array() const {
  400. PackedFloat32Array result;
  401. to_type_constructor[PACKED_FLOAT32_ARRAY](result._native_ptr(), _native_ptr());
  402. return result;
  403. }
  404. Variant::operator PackedFloat64Array() const {
  405. PackedFloat64Array result;
  406. to_type_constructor[PACKED_FLOAT64_ARRAY](result._native_ptr(), _native_ptr());
  407. return result;
  408. }
  409. Variant::operator PackedStringArray() const {
  410. PackedStringArray result;
  411. to_type_constructor[PACKED_STRING_ARRAY](result._native_ptr(), _native_ptr());
  412. return result;
  413. }
  414. Variant::operator PackedVector2Array() const {
  415. PackedVector2Array result;
  416. to_type_constructor[PACKED_VECTOR2_ARRAY](result._native_ptr(), _native_ptr());
  417. return result;
  418. }
  419. Variant::operator PackedVector3Array() const {
  420. PackedVector3Array result;
  421. to_type_constructor[PACKED_VECTOR3_ARRAY](result._native_ptr(), _native_ptr());
  422. return result;
  423. }
  424. Variant::operator PackedColorArray() const {
  425. PackedColorArray result;
  426. to_type_constructor[PACKED_COLOR_ARRAY](result._native_ptr(), _native_ptr());
  427. return result;
  428. }
  429. Variant &Variant::operator=(const Variant &other) {
  430. clear();
  431. internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
  432. return *this;
  433. }
  434. Variant &Variant::operator=(Variant &&other) {
  435. std::swap(opaque, other.opaque);
  436. return *this;
  437. }
  438. bool Variant::operator==(const Variant &other) const {
  439. if (get_type() != other.get_type()) {
  440. return false;
  441. }
  442. bool valid = false;
  443. Variant result;
  444. evaluate(OP_EQUAL, *this, other, result, valid);
  445. return result.operator bool();
  446. }
  447. bool Variant::operator!=(const Variant &other) const {
  448. if (get_type() != other.get_type()) {
  449. return true;
  450. }
  451. bool valid = false;
  452. Variant result;
  453. evaluate(OP_NOT_EQUAL, *this, other, result, valid);
  454. return result.operator bool();
  455. }
  456. bool Variant::operator<(const Variant &other) const {
  457. if (get_type() != other.get_type()) {
  458. return get_type() < other.get_type();
  459. }
  460. bool valid = false;
  461. Variant result;
  462. evaluate(OP_LESS, *this, other, result, valid);
  463. return result.operator bool();
  464. }
  465. void Variant::callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
  466. internal::gdextension_interface_variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
  467. }
  468. void Variant::callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
  469. internal::gdextension_interface_variant_call_static(static_cast<GDExtensionVariantType>(type), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
  470. }
  471. void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) {
  472. GDExtensionBool valid;
  473. internal::gdextension_interface_variant_evaluate(static_cast<GDExtensionVariantOperator>(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid);
  474. r_valid = PtrToArg<bool>::convert(&valid);
  475. }
  476. void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
  477. GDExtensionBool valid;
  478. internal::gdextension_interface_variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
  479. if (r_valid) {
  480. *r_valid = PtrToArg<bool>::convert(&valid);
  481. }
  482. }
  483. void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) {
  484. GDExtensionBool valid;
  485. internal::gdextension_interface_variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid);
  486. r_valid = PtrToArg<bool>::convert(&valid);
  487. }
  488. void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) {
  489. GDExtensionBool valid, oob;
  490. internal::gdextension_interface_variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob);
  491. r_valid = PtrToArg<bool>::convert(&valid);
  492. r_oob = PtrToArg<bool>::convert(&oob);
  493. }
  494. void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) {
  495. GDExtensionBool valid;
  496. internal::gdextension_interface_variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
  497. r_valid = PtrToArg<bool>::convert(&valid);
  498. }
  499. Variant Variant::get(const Variant &key, bool *r_valid) const {
  500. Variant result;
  501. GDExtensionBool valid;
  502. internal::gdextension_interface_variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
  503. if (r_valid) {
  504. *r_valid = PtrToArg<bool>::convert(&valid);
  505. }
  506. return result;
  507. }
  508. Variant Variant::get_named(const StringName &name, bool &r_valid) const {
  509. Variant result;
  510. GDExtensionBool valid;
  511. internal::gdextension_interface_variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid);
  512. r_valid = PtrToArg<bool>::convert(&valid);
  513. return result;
  514. }
  515. Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
  516. Variant result;
  517. GDExtensionBool valid;
  518. GDExtensionBool oob;
  519. internal::gdextension_interface_variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob);
  520. r_valid = PtrToArg<bool>::convert(&valid);
  521. r_oob = PtrToArg<bool>::convert(&oob);
  522. return result;
  523. }
  524. Variant Variant::get_keyed(const Variant &key, bool &r_valid) const {
  525. Variant result;
  526. GDExtensionBool valid;
  527. internal::gdextension_interface_variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
  528. r_valid = PtrToArg<bool>::convert(&valid);
  529. return result;
  530. }
  531. bool Variant::in(const Variant &index, bool *r_valid) const {
  532. Variant result;
  533. bool valid;
  534. evaluate(OP_IN, *this, index, result, valid);
  535. if (r_valid) {
  536. *r_valid = valid;
  537. }
  538. return result.operator bool();
  539. }
  540. bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
  541. GDExtensionBool valid;
  542. GDExtensionBool result = internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
  543. r_valid = PtrToArg<bool>::convert(&valid);
  544. return PtrToArg<bool>::convert(&result);
  545. }
  546. bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
  547. GDExtensionBool valid;
  548. GDExtensionBool result = internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
  549. r_valid = PtrToArg<bool>::convert(&valid);
  550. return PtrToArg<bool>::convert(&result);
  551. }
  552. Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
  553. Variant result;
  554. GDExtensionBool valid;
  555. internal::gdextension_interface_variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid);
  556. r_valid = PtrToArg<bool>::convert(&valid);
  557. return result;
  558. }
  559. Variant::Type Variant::get_type() const {
  560. return static_cast<Variant::Type>(internal::gdextension_interface_variant_get_type(_native_ptr()));
  561. }
  562. bool Variant::has_method(const StringName &method) const {
  563. GDExtensionBool has = internal::gdextension_interface_variant_has_method(_native_ptr(), method._native_ptr());
  564. return PtrToArg<bool>::convert(&has);
  565. }
  566. bool Variant::has_key(const Variant &key, bool *r_valid) const {
  567. GDExtensionBool valid;
  568. GDExtensionBool has = internal::gdextension_interface_variant_has_key(_native_ptr(), key._native_ptr(), &valid);
  569. if (r_valid) {
  570. *r_valid = PtrToArg<bool>::convert(&valid);
  571. }
  572. return PtrToArg<bool>::convert(&has);
  573. }
  574. bool Variant::has_member(Variant::Type type, const StringName &member) {
  575. GDExtensionBool has = internal::gdextension_interface_variant_has_member(static_cast<GDExtensionVariantType>(type), member._native_ptr());
  576. return PtrToArg<bool>::convert(&has);
  577. }
  578. uint32_t Variant::hash() const {
  579. GDExtensionInt hash = internal::gdextension_interface_variant_hash(_native_ptr());
  580. return PtrToArg<uint32_t>::convert(&hash);
  581. }
  582. uint32_t Variant::recursive_hash(int recursion_count) const {
  583. GDExtensionInt hash = internal::gdextension_interface_variant_recursive_hash(_native_ptr(), recursion_count);
  584. return PtrToArg<uint32_t>::convert(&hash);
  585. }
  586. bool Variant::hash_compare(const Variant &variant) const {
  587. GDExtensionBool compare = internal::gdextension_interface_variant_hash_compare(_native_ptr(), variant._native_ptr());
  588. return PtrToArg<bool>::convert(&compare);
  589. }
  590. bool Variant::booleanize() const {
  591. GDExtensionBool booleanized = internal::gdextension_interface_variant_booleanize(_native_ptr());
  592. return PtrToArg<bool>::convert(&booleanized);
  593. }
  594. String Variant::stringify() const {
  595. String result;
  596. internal::gdextension_interface_variant_stringify(_native_ptr(), result._native_ptr());
  597. return result;
  598. }
  599. Variant Variant::duplicate(bool deep) const {
  600. Variant result;
  601. GDExtensionBool _deep;
  602. PtrToArg<bool>::encode(deep, &_deep);
  603. internal::gdextension_interface_variant_duplicate(_native_ptr(), result._native_ptr(), _deep);
  604. return result;
  605. }
  606. String Variant::get_type_name(Variant::Type type) {
  607. String result;
  608. internal::gdextension_interface_variant_get_type_name(static_cast<GDExtensionVariantType>(type), result._native_ptr());
  609. return result;
  610. }
  611. bool Variant::can_convert(Variant::Type from, Variant::Type to) {
  612. GDExtensionBool can = internal::gdextension_interface_variant_can_convert(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
  613. return PtrToArg<bool>::convert(&can);
  614. }
  615. bool Variant::can_convert_strict(Variant::Type from, Variant::Type to) {
  616. GDExtensionBool can = internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
  617. return PtrToArg<bool>::convert(&can);
  618. }
  619. void Variant::clear() {
  620. static const bool needs_deinit[Variant::VARIANT_MAX] = {
  621. false, // NIL,
  622. false, // BOOL,
  623. false, // INT,
  624. false, // FLOAT,
  625. true, // STRING,
  626. false, // VECTOR2,
  627. false, // VECTOR2I,
  628. false, // RECT2,
  629. false, // RECT2I,
  630. false, // VECTOR3,
  631. false, // VECTOR3I,
  632. true, // TRANSFORM2D,
  633. false, // VECTOR4,
  634. false, // VECTOR4I,
  635. false, // PLANE,
  636. false, // QUATERNION,
  637. true, // AABB,
  638. true, // BASIS,
  639. true, // TRANSFORM3D,
  640. true, // PROJECTION,
  641. // misc types
  642. false, // COLOR,
  643. true, // STRING_NAME,
  644. true, // NODE_PATH,
  645. false, // RID,
  646. true, // OBJECT,
  647. true, // CALLABLE,
  648. true, // SIGNAL,
  649. true, // DICTIONARY,
  650. true, // ARRAY,
  651. // typed arrays
  652. true, // PACKED_BYTE_ARRAY,
  653. true, // PACKED_INT32_ARRAY,
  654. true, // PACKED_INT64_ARRAY,
  655. true, // PACKED_FLOAT32_ARRAY,
  656. true, // PACKED_FLOAT64_ARRAY,
  657. true, // PACKED_STRING_ARRAY,
  658. true, // PACKED_VECTOR2_ARRAY,
  659. true, // PACKED_VECTOR3_ARRAY,
  660. true, // PACKED_COLOR_ARRAY,
  661. };
  662. if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit.
  663. internal::gdextension_interface_variant_destroy(_native_ptr());
  664. }
  665. internal::gdextension_interface_variant_new_nil(_native_ptr());
  666. }
  667. } // namespace godot