variant.cpp 21 KB

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  1. /*************************************************************************/
  2. /* variant.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include <godot_cpp/variant/variant.hpp>
  31. #include <godot_cpp/godot.hpp>
  32. #include <godot_cpp/core/binder_common.hpp>
  33. #include <godot_cpp/core/defs.hpp>
  34. #include <utility>
  35. namespace godot {
  36. GDNativeVariantFromTypeConstructorFunc Variant::from_type_constructor[Variant::VARIANT_MAX]{};
  37. GDNativeTypeFromVariantConstructorFunc Variant::to_type_constructor[Variant::VARIANT_MAX]{};
  38. void Variant::init_bindings() {
  39. // Start from 1 to skip NIL.
  40. for (int i = 1; i < VARIANT_MAX; i++) {
  41. from_type_constructor[i] = internal::gdn_interface->get_variant_from_type_constructor((GDNativeVariantType)i);
  42. to_type_constructor[i] = internal::gdn_interface->get_variant_to_type_constructor((GDNativeVariantType)i);
  43. }
  44. String::init_bindings();
  45. StringName::init_bindings();
  46. NodePath::init_bindings();
  47. RID::init_bindings();
  48. Callable::init_bindings();
  49. Signal::init_bindings();
  50. Dictionary::init_bindings();
  51. Array::init_bindings();
  52. PackedByteArray::init_bindings();
  53. PackedInt32Array::init_bindings();
  54. PackedInt64Array::init_bindings();
  55. PackedFloat32Array::init_bindings();
  56. PackedFloat64Array::init_bindings();
  57. PackedStringArray::init_bindings();
  58. PackedVector2Array::init_bindings();
  59. PackedVector3Array::init_bindings();
  60. PackedColorArray::init_bindings();
  61. }
  62. Variant::Variant() {
  63. internal::gdn_interface->variant_new_nil(ptr());
  64. }
  65. Variant::Variant(const GDNativeVariantPtr native_ptr) {
  66. internal::gdn_interface->variant_new_copy(ptr(), native_ptr);
  67. }
  68. Variant::Variant(const Variant &other) {
  69. internal::gdn_interface->variant_new_copy(ptr(), other.ptr());
  70. }
  71. Variant::Variant(Variant &&other) {
  72. std::swap(opaque, other.opaque);
  73. }
  74. Variant::Variant(bool v) {
  75. GDNativeBool encoded;
  76. PtrToArg<bool>::encode(v, &encoded);
  77. from_type_constructor[BOOL](ptr(), &encoded);
  78. }
  79. Variant::Variant(int64_t v) {
  80. GDNativeInt encoded;
  81. PtrToArg<int64_t>::encode(v, &encoded);
  82. from_type_constructor[INT](ptr(), &encoded);
  83. }
  84. Variant::Variant(double v) {
  85. double encoded;
  86. PtrToArg<double>::encode(v, &encoded);
  87. from_type_constructor[FLOAT](ptr(), &encoded);
  88. }
  89. Variant::Variant(const String &v) {
  90. from_type_constructor[STRING](ptr(), v.ptr());
  91. }
  92. Variant::Variant(const Vector2 &v) {
  93. from_type_constructor[VECTOR2](ptr(), v.ptr());
  94. }
  95. Variant::Variant(const Vector2i &v) {
  96. from_type_constructor[VECTOR2I](ptr(), v.ptr());
  97. }
  98. Variant::Variant(const Rect2 &v) {
  99. from_type_constructor[RECT2](ptr(), v.ptr());
  100. }
  101. Variant::Variant(const Rect2i &v) {
  102. from_type_constructor[RECT2I](ptr(), v.ptr());
  103. }
  104. Variant::Variant(const Vector3 &v) {
  105. from_type_constructor[VECTOR3](ptr(), v.ptr());
  106. }
  107. Variant::Variant(const Vector3i &v) {
  108. from_type_constructor[VECTOR3I](ptr(), v.ptr());
  109. }
  110. Variant::Variant(const Transform2D &v) {
  111. from_type_constructor[TRANSFORM2D](ptr(), v.ptr());
  112. }
  113. Variant::Variant(const Plane &v) {
  114. from_type_constructor[PLANE](ptr(), v.ptr());
  115. }
  116. Variant::Variant(const Quaternion &v) {
  117. from_type_constructor[QUATERNION](ptr(), v.ptr());
  118. }
  119. Variant::Variant(const godot::AABB &v) {
  120. from_type_constructor[AABB](ptr(), v.ptr());
  121. }
  122. Variant::Variant(const Basis &v) {
  123. from_type_constructor[BASIS](ptr(), v.ptr());
  124. }
  125. Variant::Variant(const Transform3D &v) {
  126. from_type_constructor[TRANSFORM3D](ptr(), v.ptr());
  127. }
  128. Variant::Variant(const Color &v) {
  129. from_type_constructor[COLOR](ptr(), v.ptr());
  130. }
  131. Variant::Variant(const StringName &v) {
  132. from_type_constructor[STRING_NAME](ptr(), v.ptr());
  133. }
  134. Variant::Variant(const NodePath &v) {
  135. from_type_constructor[NODE_PATH](ptr(), v.ptr());
  136. }
  137. Variant::Variant(const godot::RID &v) {
  138. from_type_constructor[RID](ptr(), v.ptr());
  139. }
  140. Variant::Variant(const Object *v) {
  141. from_type_constructor[OBJECT](ptr(), const_cast<GodotObject **>(&v->_owner));
  142. }
  143. Variant::Variant(const Callable &v) {
  144. from_type_constructor[CALLABLE](ptr(), v.ptr());
  145. }
  146. Variant::Variant(const Signal &v) {
  147. from_type_constructor[SIGNAL](ptr(), v.ptr());
  148. }
  149. Variant::Variant(const Dictionary &v) {
  150. from_type_constructor[DICTIONARY](ptr(), v.ptr());
  151. }
  152. Variant::Variant(const Array &v) {
  153. from_type_constructor[ARRAY](ptr(), v.ptr());
  154. }
  155. Variant::Variant(const PackedByteArray &v) {
  156. from_type_constructor[PACKED_BYTE_ARRAY](ptr(), v.ptr());
  157. }
  158. Variant::Variant(const PackedInt32Array &v) {
  159. from_type_constructor[PACKED_INT32_ARRAY](ptr(), v.ptr());
  160. }
  161. Variant::Variant(const PackedInt64Array &v) {
  162. from_type_constructor[PACKED_INT64_ARRAY](ptr(), v.ptr());
  163. }
  164. Variant::Variant(const PackedFloat32Array &v) {
  165. from_type_constructor[PACKED_FLOAT32_ARRAY](ptr(), v.ptr());
  166. }
  167. Variant::Variant(const PackedFloat64Array &v) {
  168. from_type_constructor[PACKED_FLOAT64_ARRAY](ptr(), v.ptr());
  169. }
  170. Variant::Variant(const PackedStringArray &v) {
  171. from_type_constructor[PACKED_STRING_ARRAY](ptr(), v.ptr());
  172. }
  173. Variant::Variant(const PackedVector2Array &v) {
  174. from_type_constructor[PACKED_VECTOR2_ARRAY](ptr(), v.ptr());
  175. }
  176. Variant::Variant(const PackedVector3Array &v) {
  177. from_type_constructor[PACKED_VECTOR3_ARRAY](ptr(), v.ptr());
  178. }
  179. Variant::Variant(const PackedColorArray &v) {
  180. from_type_constructor[PACKED_COLOR_ARRAY](ptr(), v.ptr());
  181. }
  182. Variant::~Variant() {
  183. internal::gdn_interface->variant_destroy(ptr());
  184. }
  185. Variant::operator bool() const {
  186. GDNativeBool result;
  187. to_type_constructor[BOOL](&result, ptr());
  188. return PtrToArg<bool>::convert(&result);
  189. }
  190. Variant::operator int64_t() const {
  191. GDNativeInt result;
  192. to_type_constructor[INT](&result, ptr());
  193. return PtrToArg<int64_t>::convert(&result);
  194. }
  195. Variant::operator int32_t() const {
  196. return static_cast<int32_t>(operator int64_t());
  197. }
  198. Variant::operator uint64_t() const {
  199. return static_cast<uint64_t>(operator int64_t());
  200. }
  201. Variant::operator uint32_t() const {
  202. return static_cast<uint32_t>(operator int64_t());
  203. }
  204. Variant::operator double() const {
  205. double result;
  206. to_type_constructor[FLOAT](&result, ptr());
  207. return PtrToArg<double>::convert(&result);
  208. }
  209. Variant::operator float() const {
  210. return static_cast<float>(operator double());
  211. }
  212. Variant::operator String() const {
  213. String result;
  214. to_type_constructor[STRING](result.ptr(), ptr());
  215. return result;
  216. }
  217. Variant::operator Vector2() const {
  218. Vector2 result;
  219. to_type_constructor[VECTOR2](result.ptr(), ptr());
  220. return result;
  221. }
  222. Variant::operator Vector2i() const {
  223. Vector2i result;
  224. to_type_constructor[VECTOR2I](result.ptr(), ptr());
  225. return result;
  226. }
  227. Variant::operator Rect2() const {
  228. Rect2 result;
  229. to_type_constructor[RECT2](result.ptr(), ptr());
  230. return result;
  231. }
  232. Variant::operator Rect2i() const {
  233. Rect2i result;
  234. to_type_constructor[RECT2I](result.ptr(), ptr());
  235. return result;
  236. }
  237. Variant::operator Vector3() const {
  238. Vector3 result;
  239. to_type_constructor[VECTOR3](result.ptr(), ptr());
  240. return result;
  241. }
  242. Variant::operator Vector3i() const {
  243. Vector3i result;
  244. to_type_constructor[VECTOR3I](result.ptr(), ptr());
  245. return result;
  246. }
  247. Variant::operator Transform2D() const {
  248. Transform2D result;
  249. to_type_constructor[TRANSFORM2D](result.ptr(), ptr());
  250. return result;
  251. }
  252. Variant::operator Plane() const {
  253. Plane result;
  254. to_type_constructor[PLANE](result.ptr(), ptr());
  255. return result;
  256. }
  257. Variant::operator Quaternion() const {
  258. Quaternion result;
  259. to_type_constructor[QUATERNION](result.ptr(), ptr());
  260. return result;
  261. }
  262. Variant::operator godot::AABB() const {
  263. godot::AABB result;
  264. to_type_constructor[AABB](result.ptr(), ptr());
  265. return result;
  266. }
  267. Variant::operator Basis() const {
  268. Basis result;
  269. to_type_constructor[BASIS](result.ptr(), ptr());
  270. return result;
  271. }
  272. Variant::operator Transform3D() const {
  273. Transform3D result;
  274. to_type_constructor[TRANSFORM3D](result.ptr(), ptr());
  275. return result;
  276. }
  277. Variant::operator Color() const {
  278. Color result;
  279. to_type_constructor[COLOR](result.ptr(), ptr());
  280. return result;
  281. }
  282. Variant::operator StringName() const {
  283. StringName result;
  284. to_type_constructor[STRING_NAME](result.ptr(), ptr());
  285. return result;
  286. }
  287. Variant::operator NodePath() const {
  288. NodePath result;
  289. to_type_constructor[NODE_PATH](result.ptr(), ptr());
  290. return result;
  291. }
  292. Variant::operator godot::RID() const {
  293. godot::RID result;
  294. to_type_constructor[RID](result.ptr(), ptr());
  295. return result;
  296. }
  297. Variant::operator Object *() const {
  298. GodotObject *obj;
  299. to_type_constructor[OBJECT](&obj, ptr());
  300. if (obj == nullptr) {
  301. return nullptr;
  302. }
  303. return reinterpret_cast<Object *>(internal::gdn_interface->object_get_instance_binding(obj, internal::token, &Object::___binding_callbacks));
  304. }
  305. Variant::operator Callable() const {
  306. Callable result;
  307. to_type_constructor[CALLABLE](result.ptr(), ptr());
  308. return result;
  309. }
  310. Variant::operator Signal() const {
  311. Signal result;
  312. to_type_constructor[SIGNAL](result.ptr(), ptr());
  313. return result;
  314. }
  315. Variant::operator Dictionary() const {
  316. Dictionary result;
  317. to_type_constructor[DICTIONARY](result.ptr(), ptr());
  318. return result;
  319. }
  320. Variant::operator Array() const {
  321. Array result;
  322. to_type_constructor[ARRAY](result.ptr(), ptr());
  323. return result;
  324. }
  325. Variant::operator PackedByteArray() const {
  326. PackedByteArray result;
  327. to_type_constructor[PACKED_BYTE_ARRAY](result.ptr(), ptr());
  328. return result;
  329. }
  330. Variant::operator PackedInt32Array() const {
  331. PackedInt32Array result;
  332. to_type_constructor[PACKED_INT32_ARRAY](result.ptr(), ptr());
  333. return result;
  334. }
  335. Variant::operator PackedInt64Array() const {
  336. PackedInt64Array result;
  337. to_type_constructor[PACKED_INT64_ARRAY](result.ptr(), ptr());
  338. return result;
  339. }
  340. Variant::operator PackedFloat32Array() const {
  341. PackedFloat32Array result;
  342. to_type_constructor[PACKED_FLOAT32_ARRAY](result.ptr(), ptr());
  343. return result;
  344. }
  345. Variant::operator PackedFloat64Array() const {
  346. PackedFloat64Array result;
  347. to_type_constructor[PACKED_FLOAT64_ARRAY](result.ptr(), ptr());
  348. return result;
  349. }
  350. Variant::operator PackedStringArray() const {
  351. PackedStringArray result;
  352. to_type_constructor[PACKED_STRING_ARRAY](result.ptr(), ptr());
  353. return result;
  354. }
  355. Variant::operator PackedVector2Array() const {
  356. PackedVector2Array result;
  357. to_type_constructor[PACKED_VECTOR2_ARRAY](result.ptr(), ptr());
  358. return result;
  359. }
  360. Variant::operator PackedVector3Array() const {
  361. PackedVector3Array result;
  362. to_type_constructor[PACKED_VECTOR3_ARRAY](result.ptr(), ptr());
  363. return result;
  364. }
  365. Variant::operator PackedColorArray() const {
  366. PackedColorArray result;
  367. to_type_constructor[PACKED_COLOR_ARRAY](result.ptr(), ptr());
  368. return result;
  369. }
  370. Variant &Variant::operator=(const Variant &other) {
  371. clear();
  372. internal::gdn_interface->variant_new_copy(ptr(), other.ptr());
  373. return *this;
  374. }
  375. Variant &Variant::operator=(Variant &&other) {
  376. std::swap(opaque, other.opaque);
  377. return *this;
  378. }
  379. bool Variant::operator==(const Variant &other) const {
  380. if (get_type() != other.get_type()) {
  381. return false;
  382. }
  383. bool valid = false;
  384. Variant result;
  385. evaluate(OP_EQUAL, *this, other, result, valid);
  386. return result.operator bool();
  387. }
  388. bool Variant::operator!=(const Variant &other) const {
  389. if (get_type() != other.get_type()) {
  390. return true;
  391. }
  392. bool valid = false;
  393. Variant result;
  394. evaluate(OP_NOT_EQUAL, *this, other, result, valid);
  395. return result.operator bool();
  396. }
  397. bool Variant::operator<(const Variant &other) const {
  398. if (get_type() != other.get_type()) {
  399. return get_type() < other.get_type();
  400. }
  401. bool valid = false;
  402. Variant result;
  403. evaluate(OP_LESS, *this, other, result, valid);
  404. return result.operator bool();
  405. }
  406. void Variant::call(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDNativeCallError &r_error) {
  407. internal::gdn_interface->variant_call(ptr(), method.ptr(), reinterpret_cast<const GDNativeVariantPtr *>(const_cast<Variant **>(args)), argcount, r_ret.ptr(), &r_error);
  408. }
  409. void Variant::call_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDNativeCallError &r_error) {
  410. internal::gdn_interface->variant_call_static(static_cast<GDNativeVariantType>(type), method.ptr(), reinterpret_cast<const GDNativeVariantPtr *>(const_cast<Variant **>(args)), argcount, r_ret.ptr(), &r_error);
  411. }
  412. void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) {
  413. GDNativeBool valid;
  414. internal::gdn_interface->variant_evaluate(static_cast<GDNativeVariantOperator>(op), a.ptr(), b.ptr(), r_ret.ptr(), &valid);
  415. r_valid = PtrToArg<bool>::convert(&valid);
  416. }
  417. void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
  418. GDNativeBool valid;
  419. internal::gdn_interface->variant_set(ptr(), key.ptr(), value.ptr(), &valid);
  420. if (r_valid) {
  421. *r_valid = PtrToArg<bool>::convert(&valid);
  422. }
  423. }
  424. void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) {
  425. GDNativeBool valid;
  426. internal::gdn_interface->variant_set_named(ptr(), name.ptr(), value.ptr(), &valid);
  427. r_valid = PtrToArg<bool>::convert(&valid);
  428. }
  429. void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) {
  430. GDNativeBool valid, oob;
  431. internal::gdn_interface->variant_set_indexed(ptr(), index, value.ptr(), &valid, &oob);
  432. r_valid = PtrToArg<bool>::convert(&valid);
  433. r_oob = PtrToArg<bool>::convert(&oob);
  434. }
  435. void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) {
  436. GDNativeBool valid;
  437. internal::gdn_interface->variant_set_keyed(ptr(), key.ptr(), value.ptr(), &valid);
  438. r_valid = PtrToArg<bool>::convert(&valid);
  439. }
  440. Variant Variant::get(const Variant &key, bool *r_valid) const {
  441. Variant result;
  442. GDNativeBool valid;
  443. internal::gdn_interface->variant_get(ptr(), key.ptr(), result.ptr(), &valid);
  444. if (r_valid) {
  445. *r_valid = PtrToArg<bool>::convert(&valid);
  446. }
  447. return result;
  448. }
  449. Variant Variant::get_named(const StringName &name, bool &r_valid) const {
  450. Variant result;
  451. GDNativeBool valid;
  452. internal::gdn_interface->variant_get_named(ptr(), name.ptr(), result.ptr(), &valid);
  453. r_valid = PtrToArg<bool>::convert(&valid);
  454. return result;
  455. }
  456. Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
  457. Variant result;
  458. GDNativeBool valid;
  459. GDNativeBool oob;
  460. internal::gdn_interface->variant_get_indexed(ptr(), index, result.ptr(), &valid, &oob);
  461. r_valid = PtrToArg<bool>::convert(&valid);
  462. r_oob = PtrToArg<bool>::convert(&oob);
  463. return result;
  464. }
  465. Variant Variant::get_keyed(const Variant &key, bool &r_valid) const {
  466. Variant result;
  467. GDNativeBool valid;
  468. internal::gdn_interface->variant_get_keyed(ptr(), key.ptr(), result.ptr(), &valid);
  469. r_valid = PtrToArg<bool>::convert(&valid);
  470. return result;
  471. }
  472. bool Variant::in(const Variant &index, bool *r_valid) const {
  473. Variant result;
  474. bool valid;
  475. evaluate(OP_IN, *this, index, result, valid);
  476. if (r_valid) {
  477. *r_valid = valid;
  478. }
  479. return result.operator bool();
  480. }
  481. bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
  482. GDNativeBool valid;
  483. internal::gdn_interface->variant_iter_init(ptr(), r_iter.ptr(), &valid);
  484. return PtrToArg<bool>::convert(&valid);
  485. }
  486. bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
  487. GDNativeBool valid;
  488. internal::gdn_interface->variant_iter_next(ptr(), r_iter.ptr(), &valid);
  489. return PtrToArg<bool>::convert(&valid);
  490. }
  491. Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
  492. Variant result;
  493. GDNativeBool valid;
  494. internal::gdn_interface->variant_iter_get(ptr(), r_iter.ptr(), result.ptr(), &valid);
  495. r_valid = PtrToArg<bool>::convert(&valid);
  496. return result;
  497. }
  498. Variant::Type Variant::get_type() const {
  499. return static_cast<Variant::Type>(internal::gdn_interface->variant_get_type(ptr()));
  500. }
  501. bool Variant::has_method(const StringName &method) const {
  502. GDNativeBool has = internal::gdn_interface->variant_has_method(ptr(), method.ptr());
  503. return PtrToArg<bool>::convert(&has);
  504. }
  505. bool Variant::has_key(const Variant &key, bool *r_valid) const {
  506. GDNativeBool valid;
  507. GDNativeBool has = internal::gdn_interface->variant_has_key(ptr(), key.ptr(), &valid);
  508. if (r_valid) {
  509. *r_valid = PtrToArg<bool>::convert(&valid);
  510. }
  511. return PtrToArg<bool>::convert(&has);
  512. }
  513. bool Variant::has_member(Variant::Type type, const StringName &member) {
  514. GDNativeBool has = internal::gdn_interface->variant_has_member(static_cast<GDNativeVariantType>(type), member.ptr());
  515. return PtrToArg<bool>::convert(&has);
  516. }
  517. bool Variant::hash_compare(const Variant &variant) const {
  518. GDNativeBool compare = internal::gdn_interface->variant_hash_compare(ptr(), variant.ptr());
  519. return PtrToArg<bool>::convert(&compare);
  520. }
  521. bool Variant::booleanize() const {
  522. GDNativeBool booleanized = internal::gdn_interface->variant_booleanize(ptr());
  523. return PtrToArg<bool>::convert(&booleanized);
  524. }
  525. String Variant::stringify() const {
  526. String result;
  527. internal::gdn_interface->variant_stringify(ptr(), result.ptr());
  528. return result;
  529. }
  530. Variant Variant::duplicate(bool deep) const {
  531. Variant result;
  532. GDNativeBool _deep;
  533. PtrToArg<bool>::encode(deep, &_deep);
  534. internal::gdn_interface->variant_duplicate(ptr(), result.ptr(), _deep);
  535. return result;
  536. }
  537. void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) {
  538. internal::gdn_interface->variant_blend(a.ptr(), b.ptr(), c, r_dst.ptr());
  539. }
  540. void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst) {
  541. internal::gdn_interface->variant_interpolate(a.ptr(), b.ptr(), c, r_dst.ptr());
  542. }
  543. String Variant::get_type_name(Variant::Type type) {
  544. String result;
  545. internal::gdn_interface->variant_get_type_name(static_cast<GDNativeVariantType>(type), result.ptr());
  546. return result;
  547. }
  548. bool Variant::can_convert(Variant::Type from, Variant::Type to) {
  549. GDNativeBool can;
  550. internal::gdn_interface->variant_can_convert(static_cast<GDNativeVariantType>(from), static_cast<GDNativeVariantType>(to));
  551. return PtrToArg<bool>::convert(&can);
  552. }
  553. bool Variant::can_convert_strict(Variant::Type from, Variant::Type to) {
  554. GDNativeBool can;
  555. internal::gdn_interface->variant_can_convert_strict(static_cast<GDNativeVariantType>(from), static_cast<GDNativeVariantType>(to));
  556. return PtrToArg<bool>::convert(&can);
  557. }
  558. void Variant::clear() {
  559. static const bool needs_deinit[Variant::VARIANT_MAX] = {
  560. false, //NIL,
  561. false, //BOOL,
  562. false, //INT,
  563. false, //FLOAT,
  564. true, //STRING,
  565. false, //VECTOR2,
  566. false, //VECTOR2I,
  567. false, //RECT2,
  568. false, //RECT2I,
  569. false, //VECTOR3,
  570. false, //VECTOR3I,
  571. true, //TRANSFORM2D,
  572. false, //PLANE,
  573. false, //QUATERNION,
  574. true, //AABB,
  575. true, //BASIS,
  576. true, //TRANSFORM,
  577. // misc types
  578. false, //COLOR,
  579. true, //STRING_NAME,
  580. true, //NODE_PATH,
  581. false, //RID,
  582. true, //OBJECT,
  583. true, //CALLABLE,
  584. true, //SIGNAL,
  585. true, //DICTIONARY,
  586. true, //ARRAY,
  587. // typed arrays
  588. true, //PACKED_BYTE_ARRAY,
  589. true, //PACKED_INT32_ARRAY,
  590. true, //PACKED_INT64_ARRAY,
  591. true, //PACKED_FLOAT32_ARRAY,
  592. true, //PACKED_FLOAT64_ARRAY,
  593. true, //PACKED_STRING_ARRAY,
  594. true, //PACKED_VECTOR2_ARRAY,
  595. true, //PACKED_VECTOR3_ARRAY,
  596. true, //PACKED_COLOR_ARRAY,
  597. };
  598. if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit.
  599. internal::gdn_interface->variant_destroy(ptr());
  600. }
  601. internal::gdn_interface->variant_new_nil(ptr());
  602. }
  603. } // namespace godot