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- /*************************************************************************/
- /* hashfuncs.hpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef HASHFUNCS_HPP
- #define HASHFUNCS_HPP
- #include <godot_cpp/core/math.hpp>
- #include <godot_cpp/core/object.hpp>
- #include <godot_cpp/variant/aabb.hpp>
- #include <godot_cpp/variant/node_path.hpp>
- #include <godot_cpp/variant/rect2.hpp>
- #include <godot_cpp/variant/rect2i.hpp>
- #include <godot_cpp/variant/rid.hpp>
- #include <godot_cpp/variant/string.hpp>
- #include <godot_cpp/variant/string_name.hpp>
- #include <godot_cpp/variant/variant.hpp>
- #include <godot_cpp/variant/vector2.hpp>
- #include <godot_cpp/variant/vector2i.hpp>
- #include <godot_cpp/variant/vector3.hpp>
- #include <godot_cpp/variant/vector3i.hpp>
- #include <godot_cpp/variant/vector4.hpp>
- #include <godot_cpp/variant/vector4i.hpp>
- /**
- * Hashing functions
- */
- namespace godot {
- /**
- * DJB2 Hash function
- * @param C String
- * @return 32-bits hashcode
- */
- static inline uint32_t hash_djb2(const char *p_cstr) {
- const unsigned char *chr = (const unsigned char *)p_cstr;
- uint32_t hash = 5381;
- uint32_t c;
- while ((c = *chr++)) {
- hash = ((hash << 5) + hash) + c; /* hash * 33 + c */
- }
- return hash;
- }
- static inline uint32_t hash_djb2_buffer(const uint8_t *p_buff, int p_len, uint32_t p_prev = 5381) {
- uint32_t hash = p_prev;
- for (int i = 0; i < p_len; i++) {
- hash = ((hash << 5) + hash) + p_buff[i]; /* hash * 33 + c */
- }
- return hash;
- }
- static inline uint32_t hash_djb2_one_32(uint32_t p_in, uint32_t p_prev = 5381) {
- return ((p_prev << 5) + p_prev) + p_in;
- }
- /**
- * Thomas Wang's 64-bit to 32-bit Hash function:
- * https://web.archive.org/web/20071223173210/https:/www.concentric.net/~Ttwang/tech/inthash.htm
- *
- * @param p_int - 64-bit unsigned integer key to be hashed
- * @return unsigned 32-bit value representing hashcode
- */
- static inline uint32_t hash_one_uint64(const uint64_t p_int) {
- uint64_t v = p_int;
- v = (~v) + (v << 18); // v = (v << 18) - v - 1;
- v = v ^ (v >> 31);
- v = v * 21; // v = (v + (v << 2)) + (v << 4);
- v = v ^ (v >> 11);
- v = v + (v << 6);
- v = v ^ (v >> 22);
- return uint32_t(v);
- }
- static inline uint32_t hash_djb2_one_float(double p_in, uint32_t p_prev = 5381) {
- union {
- double d;
- uint64_t i;
- } u;
- // Normalize +/- 0.0 and NaN values so they hash the same.
- if (p_in == 0.0f) {
- u.d = 0.0;
- } else if (std::isnan(p_in)) {
- u.d = NAN;
- } else {
- u.d = p_in;
- }
- return ((p_prev << 5) + p_prev) + hash_one_uint64(u.i);
- }
- template <class T>
- static inline uint32_t make_uint32_t(T p_in) {
- union {
- T t;
- uint32_t _u32;
- } _u;
- _u._u32 = 0;
- _u.t = p_in;
- return _u._u32;
- }
- static inline uint64_t hash_djb2_one_float_64(double p_in, uint64_t p_prev = 5381) {
- union {
- double d;
- uint64_t i;
- } u;
- // Normalize +/- 0.0 and NaN values so they hash the same.
- if (p_in == 0.0f) {
- u.d = 0.0;
- } else if (std::isnan(p_in)) {
- u.d = NAN;
- } else {
- u.d = p_in;
- }
- return ((p_prev << 5) + p_prev) + u.i;
- }
- static inline uint64_t hash_djb2_one_64(uint64_t p_in, uint64_t p_prev = 5381) {
- return ((p_prev << 5) + p_prev) + p_in;
- }
- template <class T>
- static inline uint64_t make_uint64_t(T p_in) {
- union {
- T t;
- uint64_t _u64;
- } _u;
- _u._u64 = 0; // in case p_in is smaller
- _u.t = p_in;
- return _u._u64;
- }
- template <class T>
- class Ref;
- struct HashMapHasherDefault {
- static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
- static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
- static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
- static _FORCE_INLINE_ uint32_t hash(const ObjectID &p_id) { return hash_one_uint64(p_id); }
- static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
- static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
- static _FORCE_INLINE_ uint32_t hash(const double p_double) { return hash_djb2_one_float(p_double); }
- static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
- static _FORCE_INLINE_ uint32_t hash(const char16_t p_uchar) { return (uint32_t)p_uchar; }
- static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return (uint32_t)p_uchar; }
- static _FORCE_INLINE_ uint32_t hash(const RID &p_rid) { return hash_one_uint64(p_rid.get_id()); }
- static _FORCE_INLINE_ uint32_t hash(const StringName &p_string_name) { return p_string_name.hash(); }
- static _FORCE_INLINE_ uint32_t hash(const NodePath &p_path) { return p_path.hash(); }
- template <class T>
- static _FORCE_INLINE_ uint32_t hash(const T *p_pointer) { return hash_one_uint64((uint64_t)p_pointer); }
- template <class T>
- static _FORCE_INLINE_ uint32_t hash(const Ref<T> &p_ref) { return hash_one_uint64((uint64_t)p_ref.operator->()); }
- static _FORCE_INLINE_ uint32_t hash(const Vector2i &p_vec) {
- uint32_t h = hash_djb2_one_32(p_vec.x);
- return hash_djb2_one_32(p_vec.y, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector3i &p_vec) {
- uint32_t h = hash_djb2_one_32(p_vec.x);
- h = hash_djb2_one_32(p_vec.y, h);
- return hash_djb2_one_32(p_vec.z, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector4i &p_vec) {
- uint32_t h = hash_murmur3_one_32(p_vec.x);
- h = hash_murmur3_one_32(p_vec.y, h);
- h = hash_murmur3_one_32(p_vec.z, h);
- h = hash_murmur3_one_32(p_vec.w, h);
- return hash_fmix32(h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) {
- uint32_t h = hash_djb2_one_float(p_vec.x);
- return hash_djb2_one_float(p_vec.y, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector3 &p_vec) {
- uint32_t h = hash_djb2_one_float(p_vec.x);
- h = hash_djb2_one_float(p_vec.y, h);
- return hash_djb2_one_float(p_vec.z, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Vector4 &p_vec) {
- uint32_t h = hash_murmur3_one_real(p_vec.x);
- h = hash_murmur3_one_real(p_vec.y, h);
- h = hash_murmur3_one_real(p_vec.z, h);
- h = hash_murmur3_one_real(p_vec.w, h);
- return hash_fmix32(h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) {
- uint32_t h = hash_djb2_one_32(p_rect.position.x);
- h = hash_djb2_one_32(p_rect.position.y, h);
- h = hash_djb2_one_32(p_rect.size.x, h);
- return hash_djb2_one_32(p_rect.size.y, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const Rect2 &p_rect) {
- uint32_t h = hash_djb2_one_float(p_rect.position.x);
- h = hash_djb2_one_float(p_rect.position.y, h);
- h = hash_djb2_one_float(p_rect.size.x, h);
- return hash_djb2_one_float(p_rect.size.y, h);
- }
- static _FORCE_INLINE_ uint32_t hash(const AABB &p_aabb) {
- uint32_t h = hash_djb2_one_float(p_aabb.position.x);
- h = hash_djb2_one_float(p_aabb.position.y, h);
- h = hash_djb2_one_float(p_aabb.position.z, h);
- h = hash_djb2_one_float(p_aabb.size.x, h);
- h = hash_djb2_one_float(p_aabb.size.y, h);
- return hash_djb2_one_float(p_aabb.size.z, h);
- }
- // static _FORCE_INLINE_ uint32_t hash(const void* p_ptr) { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
- };
- template <typename T>
- struct HashMapComparatorDefault {
- static bool compare(const T &p_lhs, const T &p_rhs) {
- return p_lhs == p_rhs;
- }
- };
- template <>
- struct HashMapComparatorDefault<float> {
- static bool compare(const float &p_lhs, const float &p_rhs) {
- return (p_lhs == p_rhs) || (std::isnan(p_lhs) && std::isnan(p_rhs));
- }
- };
- template <>
- struct HashMapComparatorDefault<double> {
- static bool compare(const double &p_lhs, const double &p_rhs) {
- return (p_lhs == p_rhs) || (std::isnan(p_lhs) && std::isnan(p_rhs));
- }
- };
- template <>
- struct HashMapComparatorDefault<Vector2> {
- static bool compare(const Vector2 &p_lhs, const Vector2 &p_rhs) {
- return ((p_lhs.x == p_rhs.x) || (std::isnan(p_lhs.x) && std::isnan(p_rhs.x))) && ((p_lhs.y == p_rhs.y) || (std::isnan(p_lhs.y) && std::isnan(p_rhs.y)));
- }
- };
- template <>
- struct HashMapComparatorDefault<Vector3> {
- static bool compare(const Vector3 &p_lhs, const Vector3 &p_rhs) {
- return ((p_lhs.x == p_rhs.x) || (std::isnan(p_lhs.x) && std::isnan(p_rhs.x))) && ((p_lhs.y == p_rhs.y) || (std::isnan(p_lhs.y) && std::isnan(p_rhs.y))) && ((p_lhs.z == p_rhs.z) || (std::isnan(p_lhs.z) && std::isnan(p_rhs.z)));
- }
- };
- constexpr uint32_t HASH_TABLE_SIZE_MAX = 29;
- const uint32_t hash_table_size_primes[HASH_TABLE_SIZE_MAX] = {
- 5,
- 13,
- 23,
- 47,
- 97,
- 193,
- 389,
- 769,
- 1543,
- 3079,
- 6151,
- 12289,
- 24593,
- 49157,
- 98317,
- 196613,
- 393241,
- 786433,
- 1572869,
- 3145739,
- 6291469,
- 12582917,
- 25165843,
- 50331653,
- 100663319,
- 201326611,
- 402653189,
- 805306457,
- 1610612741,
- };
- } // namespace godot
- #endif // HASHFUNCS_HPP
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