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- /**************************************************************************/
- /* godot.hpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include <godot_cpp/core/gdextension_interface_loader.hpp>
- namespace godot {
- namespace gdextension_interface {
- extern "C" GDExtensionInterfaceGetProcAddress get_proc_address;
- extern "C" GDExtensionClassLibraryPtr library;
- extern "C" void *token;
- extern "C" GDExtensionGodotVersion2 godot_version;
- } // namespace gdextension_interface
- namespace internal {
- class DocDataRegistration {
- public:
- DocDataRegistration(const char *p_hash, int p_uncompressed_size, int p_compressed_size, const unsigned char *p_data);
- };
- } // namespace internal
- enum ModuleInitializationLevel {
- MODULE_INITIALIZATION_LEVEL_CORE = GDEXTENSION_INITIALIZATION_CORE,
- MODULE_INITIALIZATION_LEVEL_SERVERS = GDEXTENSION_INITIALIZATION_SERVERS,
- MODULE_INITIALIZATION_LEVEL_SCENE = GDEXTENSION_INITIALIZATION_SCENE,
- MODULE_INITIALIZATION_LEVEL_EDITOR = GDEXTENSION_INITIALIZATION_EDITOR,
- MODULE_INITIALIZATION_LEVEL_MAX
- };
- class GDExtensionBinding {
- public:
- using Callback = void (*)(ModuleInitializationLevel p_level);
- struct InitData {
- GDExtensionInitializationLevel minimum_initialization_level = GDEXTENSION_INITIALIZATION_CORE;
- Callback init_callback = nullptr;
- Callback terminate_callback = nullptr;
- GDExtensionMainLoopCallbacks main_loop_callbacks = {};
- inline bool has_main_loop_callbacks() const {
- return main_loop_callbacks.frame_func || main_loop_callbacks.startup_func || main_loop_callbacks.shutdown_func;
- }
- };
- class InitDataList {
- int data_count = 0;
- int data_capacity = 0;
- InitData **data = nullptr;
- public:
- void add(InitData *p_cb);
- ~InitDataList();
- };
- static bool api_initialized;
- static int level_initialized[MODULE_INITIALIZATION_LEVEL_MAX];
- static InitDataList initdata;
- static GDExtensionBool init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, InitData *p_init_data, GDExtensionInitialization *r_initialization);
- public:
- static void initialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
- static void deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level);
- class InitObject {
- GDExtensionInterfaceGetProcAddress get_proc_address;
- GDExtensionClassLibraryPtr library;
- GDExtensionInitialization *initialization;
- mutable InitData *init_data = nullptr;
- public:
- InitObject(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization);
- void register_initializer(Callback p_init) const;
- void register_terminator(Callback p_init) const;
- void set_minimum_library_initialization_level(ModuleInitializationLevel p_level) const;
- // Register a callback that is called after all initialization levels when Godot is fully initialized.
- void register_startup_callback(GDExtensionMainLoopStartupCallback p_callback) const;
- // Register a callback that is called for every process frame. This will run after all `_process()` methods on Node, and before `ScriptServer::frame()`.
- void register_frame_callback(GDExtensionMainLoopFrameCallback p_callback) const;
- // Register a callback that is called before Godot is shutdown when it is still fully initialized.
- void register_shutdown_callback(GDExtensionMainLoopShutdownCallback p_callback) const;
- GDExtensionBool init() const;
- };
- };
- } // namespace godot
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