1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- /**************************************************************************/
- /* builtin_ptrcall.hpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GODOT_BUILTIN_PTRCALL_HPP
- #define GODOT_BUILTIN_PTRCALL_HPP
- #include <gdextension_interface.h>
- #include <godot_cpp/core/object.hpp>
- #include <array>
- namespace godot {
- namespace internal {
- template <typename O, typename... Args>
- O *_call_builtin_method_ptr_ret_obj(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, const Args &...args) {
- GodotObject *ret = nullptr;
- std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
- method(base, call_args.data(), &ret, sizeof...(Args));
- if (ret == nullptr) {
- return nullptr;
- }
- return reinterpret_cast<O *>(internal::get_object_instance_binding(ret));
- }
- template <typename... Args>
- void _call_builtin_constructor(const GDExtensionPtrConstructor constructor, GDExtensionTypePtr base, Args... args) {
- std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
- constructor(base, call_args.data());
- }
- template <typename T, typename... Args>
- T _call_builtin_method_ptr_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
- T ret;
- std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
- method(base, call_args.data(), &ret, sizeof...(Args));
- return ret;
- }
- template <typename... Args>
- void _call_builtin_method_ptr_no_ret(const GDExtensionPtrBuiltInMethod method, GDExtensionTypePtr base, Args... args) {
- std::array<GDExtensionConstTypePtr, sizeof...(Args)> call_args = { { (GDExtensionConstTypePtr)args... } };
- method(base, call_args.data(), nullptr, sizeof...(Args));
- }
- template <typename T>
- T _call_builtin_operator_ptr(const GDExtensionPtrOperatorEvaluator op, GDExtensionConstTypePtr left, GDExtensionConstTypePtr right) {
- T ret;
- op(left, right, &ret);
- return ret;
- }
- template <typename T>
- T _call_builtin_ptr_getter(const GDExtensionPtrGetter getter, GDExtensionConstTypePtr base) {
- T ret;
- getter(base, &ret);
- return ret;
- }
- } // namespace internal
- } // namespace godot
- #endif // GODOT_BUILTIN_PTRCALL_HPP
|