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- cmake_minimum_required(VERSION 3.17)
- #[=======================================================================[.rst:
- CMake Version requirements
- --------------------------
- To enable use of the emscripten emsdk hack for pseudo shared library support
- without polluting options for consumers we need to use the
- CMAKE_PROJECT_<PROJECT-NAME>_INCLUDE which was introduced in version 3.17
- Scons Compatibility
- -------------------
- There is an understandable conflict between build systems as they define
- similar concepts in different ways. When there isn't a 1:1 relationship,
- compromises need to be made to resolve those differences.
- As we are attempting to maintain feature parity, and ease of maintenance, these
- CMake scripts are built to resemble the SCons build system wherever possible.
- The file structure and file content are made to match, if not in content then
- in spirit. The closer the two build systems look the easier they will be to
- maintain.
- Where the SCons additional scripts in the tools directory, The CMake scripts
- are in the cmake directory.
- For example, the tools/godotcpp.py is sourced into SCons, and the 'options'
- function is run.
- .. highlight:: python
- cpp_tool = Tool("godotcpp", toolpath=["tools"])
- cpp_tool.options(opts, env)
- The CMake equivalent is below.
- ]=======================================================================]
- include( cmake/godotcpp.cmake )
- godotcpp_options()
- # Define our project.
- project( godot-cpp
- VERSION 4.4
- DESCRIPTION "C++ bindings for the Godot Engine's GDExtensions API."
- HOMEPAGE_URL "https://github.com/godotengine/godot-cpp"
- LANGUAGES CXX)
- compiler_detection()
- godotcpp_generate()
- # Conditionally enable the godot-cpp.test.<target> integration testing targets
- if( GODOTCPP_ENABLE_TESTING )
- add_subdirectory( test )
- endif()
- # If this is the top level CMakeLists.txt, Generators which honor the
- # USE_FOLDERS flag will organize godot-cpp targets under the subfolder
- # 'godot-cpp'. This is enable by default from CMake version 3.26
- set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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