using Godot; public partial class CSharpTest : Node { public string OperatingSystem() { #if GODOT_WINDOWS return "Windows"; #elif GODOT_LINUXBSD return "Linux/*BSD"; #elif GODOT_MACOS return "macOS"; #elif GODOT_ANDROID return "Android"; #elif GODOT_IOS return "iOS"; #elif GODOT_WEB return "Web"; #elif GODOT return "Other"; #else return "Unknown"; #endif } public string PlatformType() { #if GODOT_PC return "PC"; #elif GODOT_MOBILE return "Mobile"; #elif GODOT_WEB return "Web"; #elif GODOT return "Other"; #else return "Unknown"; #endif } }