; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Operating System Testing" config/description="This demo showcases various OS-specific features in Godot. It can be used to test Godot while porting it to a new platform or to check for regressions. In a nutshell, this demo shows how you can get information from the operating system, or interact with the operating system." config/tags=PackedStringArray("demo", "official", "porting") run/main_scene="res://os_test.tscn" config/features=PackedStringArray("4.3") run/low_processor_mode=true config/icon="res://icon.webp" [debug] gdscript/warnings/untyped_declaration=1 gdscript/warnings/int_as_enum_without_match=0 [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"