project.godot 898 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. [application]
  10. config/name="GUI in 3D"
  11. config/description="A demo showing a GUI instanced within a 3D scene using viewports,
  12. as well as forwarding mouse and keyboard input to the GUI."
  13. run/main_scene="res://gui_in_3d.tscn"
  14. config/icon="res://icon.png"
  15. [gdnative]
  16. singletons=[ ]
  17. [layer_names]
  18. 3d_physics/layer_2="Control"
  19. [rendering]
  20. quality/driver/fallback_to_gles2=true
  21. quality/intended_usage/framebuffer_allocation=3
  22. vram_compression/import_etc=true
  23. quality/shadow_atlas/size=2048
  24. quality/shadow_atlas/size.mobile=1024
  25. quality/shadows/filter_mode=2
  26. quality/filters/msaa=2
  27. environment/default_environment="res://default_env.tres"