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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.

.. _class_SpotLight:

SpotLight
=========

**Inherits:** :ref:`Light<class_light>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`

**Category:** Core

Brief Description
-----------------

Spotlight :ref:`Light<class_light>`, such as a reflector spotlight or a lantern.

Member Variables
----------------

- :ref:`float<class_float>` **spot_angle**
- :ref:`float<class_float>` **spot_angle_attenuation**
- :ref:`float<class_float>` **spot_attenuation**
- :ref:`float<class_float>` **spot_range**

Description
-----------

A SpotLight light is a type of :ref:`Light<class_light>` node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of :ref:`Light<class_light>`. TODO: Image of a spotlight.

