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Update visual shader page for Godot 4.5

skyace65 2 tygodni temu
rodzic
commit
0056abc2ed

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tutorials/shaders/img/shader_material_create_mesh.webp


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tutorials/shaders/img/visual_shader_create.webp


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tutorials/shaders/img/visual_shader_editor2.webp


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tutorials/shaders/img/vs_popup.webp


+ 7 - 1
tutorials/shaders/visual_shaders.rst

@@ -43,6 +43,9 @@ on the right that can be toggled off
 
 
 From left to right in the toolbar:
 From left to right in the toolbar:
 
 
+- The arrow can be used to toggle the files panel's visibility.
+- The ``File`` button opens a dropdown menu for saving, loading, and creating
+  files.
 - The ``Add Node`` button displays a popup menu to let you add nodes to the
 - The ``Add Node`` button displays a popup menu to let you add nodes to the
   shader graph.
   shader graph.
 - The drop-down menu is the shader type: Vertex, Fragment and Light. Like for
 - The drop-down menu is the shader type: Vertex, Fragment and Light. Like for
@@ -56,7 +59,10 @@ From left to right in the toolbar:
 - The Manage Varyings button opens a dropdown that lets you add or remove a
 - The Manage Varyings button opens a dropdown that lets you add or remove a
   varying.
   varying.
 - The show generated code button shows shader code corresponding to your graph.
 - The show generated code button shows shader code corresponding to your graph.
-- The last icon toggles the material preview on or off.
+- The toggle turns the material preview on or off.
+- The ``Online Docs`` button opens this documentation page in your web browser.
+- The last button allows you to put the shader editor in its own window,
+  separate from the rest of the editor.
 
 
 .. note::
 .. note::