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Change Note regarding call_deferred (Your First Game)

Ursus-Z 6 年之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      getting_started/step_by_step/your_first_game.rst

+ 1 - 1
getting_started/step_by_step/your_first_game.rst

@@ -475,7 +475,7 @@ to disable the player's collision so that we don't trigger the ``hit`` signal
 more than once.
 more than once.
 
 
 .. Note:: Disabling the area's collision shape can cause an error if it happens
 .. Note:: Disabling the area's collision shape can cause an error if it happens
-          in the middle of the engine's collision processing. Using ``call_deferred()``
+          in the middle of the engine's collision processing. Using ``set_deferred()``
           allows us to have Godot wait to disable the shape until it's safe to
           allows us to have Godot wait to disable the shape until it's safe to
           do so.
           do so.