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@@ -24,16 +24,15 @@ Creating a VisualShader
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VisualShaders can be created in any :ref:`class_ShaderMaterial`. To begin using
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VisualShaders, create a new ``ShaderMaterial`` in an object of your choice.
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-.. image:: img/shader_material_create.png
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+.. image:: img/shader_material_create_mesh.png
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Then assign a :ref:`class_VisualShader` resource to the ``Shader`` property.
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-Click on the new ``VisualShader`` resource and the Visual Shader Editor will
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-open automatically.
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-.. image:: img/shader_create.png
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+.. image:: img/visual_shader_create.png
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-The layout of the Visual Shader Editor comprises two parts: the upper toolbar
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-and the graph itself.
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+Click on the new ``VisualShader`` resource and the Visual Shader Editor will
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+open automatically. The layout of the Visual Shader Editor comprises two parts:
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+the upper toolbar and the graph itself.
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.. image:: img/visual_shader_editor2.png
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