|
@@ -15,13 +15,13 @@ Now, add the following nodes as children of ``Main``, and name them as shown
|
|
|
(values are in seconds):
|
|
|
|
|
|
- :ref:`Timer <class_Timer>` (named ``MobTimer``) - to control how often mobs
|
|
|
- spawn
|
|
|
+ spawn
|
|
|
- :ref:`Timer <class_Timer>` (named ``ScoreTimer``) - to increment the score
|
|
|
- every second
|
|
|
+ every second
|
|
|
- :ref:`Timer <class_Timer>` (named ``StartTimer``) - to give a delay before
|
|
|
- starting
|
|
|
+ starting
|
|
|
- :ref:`Position2D <class_Position2D>` (named ``StartPosition``) - to indicate
|
|
|
- the player's start position
|
|
|
+ the player's start position
|
|
|
|
|
|
Set the ``Wait Time`` property of each of the ``Timer`` nodes as follows:
|
|
|
|