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@@ -19,7 +19,11 @@ read :doc:`ui_game_user_interface`
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The GUI you're going to create
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-Download the project files: :download:`ui_main_menu_design.zip <files/ui_main_menu_design.zip>` and extract the archive. Import the `start/` project in Godot to follow this tutorial. The `end/` folder contains the final result.
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+Download the project files: :download:`ui_main_menu_design.zip
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+<files/ui_main_menu_design.zip>` and extract the archive. Import the ``start/``
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+project in Godot to follow this tutorial. The ``end/`` folder contains the
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+final result. You'll find all the sprites in the ``start/assets/main_menu```
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+folder.
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.. note:
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@@ -69,10 +73,6 @@ not work as well as you’d like. You’re likely to throw parts away and
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redesign components as you go. When you're sure everything works, it's
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easy to make some parts reusable, as you'll see below.
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-Please download :download:`ui_main_menu_design.zip <files/ui_main_menu_design.zip>`. It
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-contains all the files you'll need to follow along. You'll find all the
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-sprites in the ``start/assets/main_menu`` folder.
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-
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.. figure:: img/ui_main_menu_placeholder_assets.png
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The files you'll find in Godot. The graphics look cleaner than on the
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@@ -138,7 +138,7 @@ define the margins' size. Scroll down the ``Control`` class, to the
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- Margin Bottom: *80*
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We want the container to fit the window. In the Viewport, open the
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-Layout menu and select the last option, ``Full Rect``.
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+``Layout`` menu and select the last option, ``Full Rect``.
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Add the UI sprites
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~~~~~~~~~~~~~~~~~~
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