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Эх сурвалжийг харах

Merge pull request #1697 from SciWiFi/patch-1

Fixed some minor errors
Rémi Verschelde 7 жил өмнө
parent
commit
03a8e14ea1

+ 6 - 6
getting_started/step_by_step/scenes_and_nodes.rst

@@ -36,7 +36,7 @@ functions. However, any given node always has the following attributes:
 -  It has editable properties.
 -  It has editable properties.
 -  It can receive a callback to process every frame.
 -  It can receive a callback to process every frame.
 -  It can be extended (to have more functions).
 -  It can be extended (to have more functions).
--  It can be added to other nodes as children.
+-  It can be added to other nodes as a child.
 
 
 .. image:: img/tree.png
 .. image:: img/tree.png
 
 
@@ -62,7 +62,7 @@ step is to explain what a Scene is.
 A scene is composed of a group of nodes organized hierarchically (in
 A scene is composed of a group of nodes organized hierarchically (in
 tree fashion). Furthermore, a scene:
 tree fashion). Furthermore, a scene:
 
 
--  always has only one root node.
+-  always has one root node.
 -  can be saved to disk and loaded back.
 -  can be saved to disk and loaded back.
 -  can be *instanced* (more on that later).
 -  can be *instanced* (more on that later).
 
 
@@ -100,7 +100,7 @@ editor:
 
 
 As mentioned before, making games in Godot feels like being in a
 As mentioned before, making games in Godot feels like being in a
 kitchen, so let's open the refrigerator and add some fresh nodes to the
 kitchen, so let's open the refrigerator and add some fresh nodes to the
-project. We'll begin with a "Hello World!" message that we'll put on the
+project. We'll begin with a "Hello World" message that we'll put on the
 screen.
 screen.
 
 
 To do this, press the "New Node" button (which looks like a plus symbol):
 To do this, press the "New Node" button (which looks like a plus symbol):
@@ -113,7 +113,7 @@ that can be created:
 .. image:: img/node_classes.png
 .. image:: img/node_classes.png
 
 
 From there, select the "Label" node first. Searching for it is probably
 From there, select the "Label" node first. Searching for it is probably
-the quickest way:
+the fastest way:
 
 
 .. image:: img/node_search_label.png
 .. image:: img/node_search_label.png
 
 
@@ -129,7 +129,7 @@ corner), and the label properties appear in the Inspector (box in the
 bottom right corner).
 bottom right corner).
 
 
 The next step will be to change the "Text" Property of the label. Let's
 The next step will be to change the "Text" Property of the label. Let's
-change it to "Hello, World!":
+change it to "Hello World":
 
 
 .. image:: img/hw.png
 .. image:: img/hw.png
 
 
@@ -155,7 +155,7 @@ operations in Godot, remember that "res://" is the resource path, and no
 matter the platform or install location, it is the way to locate where
 matter the platform or install location, it is the way to locate where
 resource files are from inside the game.
 resource files are from inside the game.
 
 
-After saving the scene and pressing run scene again, the "Hello, World!"
+After saving the scene and pressing run scene again, the "Hello World"
 demo should finally execute:
 demo should finally execute:
 
 
 .. image:: img/helloworld.png
 .. image:: img/helloworld.png