|
@@ -434,8 +434,8 @@ smaller value, which directly depends on the rendering speed.
|
|
|
|
|
|
# We only wrap angles when both of them are bigger than 360.
|
|
|
if angle_from > 360 and angle_to > 360:
|
|
|
- angle_from = wrap(angle_from, 0, 360)
|
|
|
- angle_to = wrap(angle_to, 0, 360)
|
|
|
+ angle_from = wrapf(angle_from, 0, 360)
|
|
|
+ angle_to = wrapf(angle_to, 0, 360)
|
|
|
update()
|
|
|
|
|
|
.. code-tab:: csharp
|