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@@ -187,6 +187,7 @@ This script adds basic navigation movement to a CharacterBody3D with a Navigatio
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@export var movement_speed : float = 4.0
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@onready var navigation_agent : NavigationAgent3D = get_node("NavigationAgent3D")
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+ var movement_delta : float
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func set_movement_target(movement_target : Vector3):
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navigation_agent.set_target_location(movement_target)
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