This reverts commit 0e878494156e26e429b22b10ca31326156891cff.
@@ -1844,11 +1844,3 @@ p + .classref-constant {
#godot-giscus {
margin-bottom: 1em;
}
-
-/** Center videos embedded using the sphinxcontrib-video plugin.
- * That plugin makes assumptions about `align-center` and `align-left` that our
- * theme does not follow, so we set the `align-default` class instead to avoid
- * collisions and have full control of how videos are aligned. */
-.align-default {
- text-align: center
-}
@@ -242,7 +242,6 @@ videos should be included with the following code snippet::
:autoplay:
:loop:
:muted:
- :align: default
Where ``documentation_video.webp`` would be changed to the name of the video you
created. Name your videos in a way that makes their meaning clear, possibly with
@@ -54,7 +54,6 @@ The video below displays how these values affect scrolling while in-game:
Infinite repeat
---------------
@@ -27,7 +27,6 @@ Interior environments can be created by using inverted primitives.
.. seealso::
@@ -121,4 +121,3 @@ Run the game and notice that mouse movement now rotates the camera around the ch