|
@@ -6,7 +6,7 @@ Prototyping levels with CSG
|
|
===========================
|
|
===========================
|
|
|
|
|
|
CSG stands for **Constructive Solid Geometry**, and is a tool to combine basic
|
|
CSG stands for **Constructive Solid Geometry**, and is a tool to combine basic
|
|
-shapes or custom meshes to create more complex shapes. In 3D modelling software,
|
|
|
|
|
|
+shapes or custom meshes to create more complex shapes. In 3D modeling software,
|
|
CSG is mostly known as "Boolean Operators".
|
|
CSG is mostly known as "Boolean Operators".
|
|
|
|
|
|
Level prototyping is one of the main uses of CSG in Godot. This technique allows
|
|
Level prototyping is one of the main uses of CSG in Godot. This technique allows
|
|
@@ -295,7 +295,7 @@ Exporting as glTF
|
|
------------------------
|
|
------------------------
|
|
|
|
|
|
It can be useful to block out a level using CSG, then export it as a 3d model, to
|
|
It can be useful to block out a level using CSG, then export it as a 3d model, to
|
|
-import into 3D modelling software. You can do this by selecting **Scene > Export As... >
|
|
|
|
|
|
+import into 3D modeling software. You can do this by selecting **Scene > Export As... >
|
|
glTF 2.0 Scene**.
|
|
glTF 2.0 Scene**.
|
|
|
|
|
|
.. image:: img/export_as_gltf.webp
|
|
.. image:: img/export_as_gltf.webp
|