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Update project manager screenshots in getting started

skyace65 1 рік тому
батько
коміт
056dafa4b6

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getting_started/first_2d_game/img/new-project-button.webp


+ 2 - 2
getting_started/first_3d_game/01.game_setup.rst

@@ -21,11 +21,11 @@ In the import popup, enter the full path to the freshly created directory
 open a file browser and navigate to the ``project.godot`` file the folder
 open a file browser and navigate to the ``project.godot`` file the folder
 contains.
 contains.
 
 
-.. image:: img/01.game_setup/02.browse_to_project_folder.png
+.. image:: img/01.game_setup/02.browse_to_project_folder.webp
 
 
 Click *Import & Edit* to open the project in the editor.
 Click *Import & Edit* to open the project in the editor.
 
 
-.. image:: img/01.game_setup/03.import_and_edit.png
+.. image:: img/01.game_setup/03.import_and_edit.webp
 
 
 The start project contains an icon and two folders: ``art/`` and ``fonts/``.
 The start project contains an icon and two folders: ``art/`` and ``fonts/``.
 There, you will find the art assets and music we'll use in the game.
 There, you will find the art assets and music we'll use in the game.

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getting_started/first_3d_game/img/01.game_setup/01.import_button.webp


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getting_started/first_3d_game/img/01.game_setup/02.browse_to_project_folder.png


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getting_started/first_3d_game/img/01.game_setup/02.browse_to_project_folder.webp


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getting_started/first_3d_game/img/01.game_setup/03.import_and_edit.png


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getting_started/first_3d_game/img/01.game_setup/03.import_and_edit.webp


+ 13 - 5
getting_started/introduction/first_look_at_the_editor.rst

@@ -24,17 +24,25 @@ ones, and more.
 
 
 .. image:: img/editor_intro_project_manager.webp
 .. image:: img/editor_intro_project_manager.webp
 
 
-At the top of the window, there is another tab named "Asset Library Projects". You can search
-for demo projects in the open source asset library, which includes many projects
-developed by the community.
+At the top of the window, there is another tab named "Asset Library Projects". The first
+time you go to this tab you'll see a "Go Online" button. For privacy reasons the Godot
+project manager does not access the internet by default. To change this click
+the "Go Online button", if you want to change your network mode back to "offline" you
+can do so from the project manager settings.
+
+Once your network mode is set to "online" you can search for demo projects in the open
+source asset library, which includes many projects developed by the community.
 
 
 .. seealso:: To learn the Project Manager's ins and outs, read
 .. seealso:: To learn the Project Manager's ins and outs, read
              :ref:`doc_project_manager`.
              :ref:`doc_project_manager`.
 
 
 .. image:: img/editor_intro_project_templates.webp
 .. image:: img/editor_intro_project_templates.webp
 
 
-You can also change the editor's language using the drop-down menu to the right
-of the engine's version in the window's top-right corner. By default, it is in
+You can also change the editor's language by going into the settings menu.
+
+.. image:: img/editor_intro_settings.webp
+
+From here use the language drop down menu to select your language. By default, it is in
 English (EN).
 English (EN).
 
 
 .. image:: img/editor_intro_language.webp
 .. image:: img/editor_intro_language.webp

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getting_started/introduction/img/editor_intro_language.webp


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getting_started/introduction/img/editor_intro_project_manager.webp


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getting_started/introduction/img/editor_intro_project_templates.webp


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getting_started/introduction/img/editor_intro_settings.webp


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getting_started/step_by_step/img/instancing_import_and_edit_button.webp


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getting_started/step_by_step/img/instancing_import_button.webp


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getting_started/step_by_step/img/instancing_import_project_file.webp