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fixed reference to emit_signal function name

bitbutter 6 years ago
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commit
060f1d0fa9
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/step_by_step/signals.rst

+ 1 - 1
getting_started/step_by_step/signals.rst

@@ -174,7 +174,7 @@ You can also declare your own custom signals in Godot:
 Once declared, your custom signals will appear in the Inspector and can be connected
 Once declared, your custom signals will appear in the Inspector and can be connected
 in the same way as a node's built-in signals.
 in the same way as a node's built-in signals.
 
 
-To emit a signal via code, use the ``emit`` function:
+To emit a signal via code, use the ``emit_signal`` function:
 
 
 .. tabs::
 .. tabs::
  .. code-tab:: gdscript GDScript
  .. code-tab:: gdscript GDScript