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@@ -24,7 +24,7 @@ In the *Inspector*, set the *Label*'s *Text* to a placeholder like "Score: 0".
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Also, the text is white by default, like our game's background. We need to
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change its color to see it at runtime.
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-Scroll down to *Custom Colors* and click the black box next to *Font Color* to
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+Scroll down to *Theme Overrides*, and expand *Colors* and click the black box next to *Font Color* to
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tint the text.
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