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Release policy: Mark 3.5 and 4.3 as EOL, partial support for 4.4

Rémi Verschelde hace 1 semana
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      about/release_policy.rst

+ 3 - 4
about/release_policy.rst

@@ -90,10 +90,9 @@ on GitHub.
 | Godot 4.5    | September 2025       | |supported| Receives fixes for bugs and security issues, as well as      |
 | Godot 4.5    | September 2025       | |supported| Receives fixes for bugs and security issues, as well as      |
 |              |                      | patches that enable platform support.                                    |
 |              |                      | patches that enable platform support.                                    |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+
-| Godot 4.4    | March 2025           | |supported| Receives fixes for bugs and security issues, as well as      |
-|              |                      | patches that enable platform support.                                    |
+| Godot 4.4    | March 2025           | |partial| Receives fixes for security and platform support issues only.  |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+
-| Godot 4.3    | August 2024          | |partial| Receives fixes for security and platform support issues only.  |
+| Godot 4.3    | August 2024          | |eol| No longer supported (last update: 4.3).                            |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+
 | Godot 4.2    | November 2023        | |eol| No longer supported (last update: 4.2.2).                          |
 | Godot 4.2    | November 2023        | |eol| No longer supported (last update: 4.2.2).                          |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+
@@ -107,7 +106,7 @@ on GitHub.
 | Godot 3.6    | September 2024       | |supported| Receives fixes for bugs and security issues, as well as      |
 | Godot 3.6    | September 2024       | |supported| Receives fixes for bugs and security issues, as well as      |
 |              |                      | patches that enable platform support.                                    |
 |              |                      | patches that enable platform support.                                    |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+
-| Godot 3.5    | August 2022          | |partial| Receives fixes for security and platform support issues only.  |
+| Godot 3.5    | August 2022          | |eol| No longer supported (last update: 3.5.3).                          |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+
 | Godot 3.4    | November 2021        | |eol| No longer supported (last update: 3.4.5).                          |
 | Godot 3.4    | November 2021        | |eol| No longer supported (last update: 3.4.5).                          |
 +--------------+----------------------+--------------------------------------------------------------------------+
 +--------------+----------------------+--------------------------------------------------------------------------+