|
@@ -66,7 +66,7 @@ Bitmap fonts
|
|
|
|
|
|
Godot supports the BMFont (``.fnt``) bitmap font format. This is a format created
|
|
|
by the `BMFont <https://www.angelcode.com/products/bmfont/>`__ program. Many
|
|
|
-BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__.
|
|
|
+BMFont-compatible programs also exist, like `BMGlyph <https://www.bmglyph.com/>`__ or web-based `fontcutter <https://github.com/fabienbk/fontcutter>`__.
|
|
|
|
|
|
Alternatively, you can import any image to be used as a bitmap font. This is
|
|
|
only supported for **monospaced** fonts (fonts where each character has the same
|