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@@ -40,7 +40,7 @@ Array vs. Dictionary vs. Object
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Godot stores all variables in the scripting API in the
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-`Variant <https://docs.godotengine.org/en/latest/development/cpp/variant_class.html>`_
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+:ref:`Variant <doc_variant_class>` class.
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class. Variants can store Variant-compatible data structures such as
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:ref:`Array <class_Array>` and :ref:`Dictionary <class_Dictionary>` as well as
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:ref:`Object <class_Object>` s.
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