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Jonathan Paugh hai 1 ano
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      tutorials/rendering/multiple_resolutions.rst

+ 1 - 1
tutorials/rendering/multiple_resolutions.rst

@@ -74,7 +74,7 @@ screen sizes.
 
 .. note::
 
-   On this page, *window* refers to the screen area alloted to your game
+   On this page, *window* refers to the screen area allotted to your game
    by the system, while *viewport* refers to the root object (accessible 
    from ``get_tree().root``) which the game controls to fill this screen area.
    This viewport is a :ref:`Window <class_Window>` instance. Recall from the