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Update physics.rst

corrigentia 6 years ago
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0cfb1e1ee5
1 changed files with 2 additions and 2 deletions
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      getting_started/workflow/assets/escn_exporter/physics.rst

+ 2 - 2
getting_started/workflow/assets/escn_exporter/physics.rst

@@ -1,6 +1,6 @@
 Physics Properties
 Physics Properties
 ==================
 ==================
-Exporting physics properties is done by enabling "Rigid Body" in Blenders
+Exporting physics properties is done by enabling "Rigid Body" in Blender's
 physics tab:
 physics tab:
 
 
 .. image:: img/enable_physics.png
 .. image:: img/enable_physics.png
@@ -47,7 +47,7 @@ Collision Geometry Only
 -----------------------
 -----------------------
 Frequently you want different geometry for your collision meshes and your
 Frequently you want different geometry for your collision meshes and your
 graphical meshes, but by default the exporter will export a mesh along with the
 graphical meshes, but by default the exporter will export a mesh along with the
-collision shape. To only export the collision shape, set the objects maximum
+collision shape. To only export the collision shape, set the object's maximum
 draw type to Wire:
 draw type to Wire:
 
 
 .. image:: img/col_only.png
 .. image:: img/col_only.png