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Add Olde Sküül to list of porting companies in Console support in Godot

Hugo Locurcio 1 年之前
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共有 1 个文件被更改,包括 12 次插入10 次删除
  1. 12 10
      tutorials/platform/consoles.rst

+ 12 - 10
tutorials/platform/consoles.rst

@@ -10,18 +10,18 @@ In order to develop for consoles in Godot, you need access to the console SDK an
 export templates for it. These export templates need to be developed either by
 export templates for it. These export templates need to be developed either by
 yourself or someone hired to do it, or provided by a third party company.
 yourself or someone hired to do it, or provided by a third party company.
 
 
-Currently, the only console Godot officially supports is Steam Deck (through the 
-official Linux export templates). 
+Currently, the only console Godot officially supports is Steam Deck (through the
+official Linux export templates).
 
 
 The reason other consoles are not officially supported are:
 The reason other consoles are not officially supported are:
 
 
 - To develop for consoles, one must be licensed as a company.
 - To develop for consoles, one must be licensed as a company.
   As an open source project, Godot has no legal structure to provide console ports.
   As an open source project, Godot has no legal structure to provide console ports.
 - Console SDKs are secret and covered by non-disclosure agreements.
 - Console SDKs are secret and covered by non-disclosure agreements.
-  Even if we could get access to them, we could not publish the platform-specific 
+  Even if we could get access to them, we could not publish the platform-specific
   code under an open source license.
   code under an open source license.
-  
-As explained, however, it is possible to port your games to consoles thanks to 
+
+As explained, however, it is possible to port your games to consoles thanks to
 services provided by third-party companies.
 services provided by third-party companies.
 
 
 .. note::
 .. note::
@@ -30,7 +30,7 @@ services provided by third-party companies.
     words, there is no engine that is legally allowed to distribute console export
     words, there is no engine that is legally allowed to distribute console export
     templates without requiring the user to prove that they are a licensed console
     templates without requiring the user to prove that they are a licensed console
     developer.
     developer.
-    
+
 Console publishing process
 Console publishing process
 --------------------------
 --------------------------
 
 
@@ -48,11 +48,11 @@ to a console platform is as follows:
   developers (*devkit*). The cost of those devkits is confidential.
   developers (*devkit*). The cost of those devkits is confidential.
 - Port the engine to the console platform or pay a company to do it.
 - Port the engine to the console platform or pay a company to do it.
 - To be published, your game needs to be rated in the regions you'd like to sell
 - To be published, your game needs to be rated in the regions you'd like to sell
-  it in. For example, game ratings are handled by `ESRB <https://www.esrb.org/>`__ 
-  in North America, and `PEGI <https://pegi.info/>`__ in Europe. Indie developers 
+  it in. For example, game ratings are handled by `ESRB <https://www.esrb.org/>`__
+  in North America, and `PEGI <https://pegi.info/>`__ in Europe. Indie developers
   can generally get a rating for cheaper compared to more established developers.
   can generally get a rating for cheaper compared to more established developers.
 
 
-Due to the complexity of the process, many studios and developers prefer to 
+Due to the complexity of the process, many studios and developers prefer to
 outsource console porting.
 outsource console porting.
 
 
 You can read more about the console publishing process in this article:
 You can read more about the console publishing process in this article:
@@ -68,13 +68,15 @@ your games to various consoles.
 Following is the list of providers:
 Following is the list of providers:
 
 
 - `Lone Wolf Technology <https://www.lonewolftechnology.com/>`_ offers
 - `Lone Wolf Technology <https://www.lonewolftechnology.com/>`_ offers
-  Switch and PS4 porting and publishing of Godot games.
+  Switch and Playstation 4 porting and publishing of Godot games.
 - `Pineapple Works <https://pineapple.works/>`_ offers
 - `Pineapple Works <https://pineapple.works/>`_ offers
   Switch, Xbox One & Xbox Series X/S (GDK) porting and publishing of Godot games (GDScript/C#).
   Switch, Xbox One & Xbox Series X/S (GDK) porting and publishing of Godot games (GDScript/C#).
 - `RAWRLAB games <https://www.rawrlab.com/>`_ offers
 - `RAWRLAB games <https://www.rawrlab.com/>`_ offers
   Switch porting of Godot games.
   Switch porting of Godot games.
 - `mazette! games <https://mazette.games/>`_ offers
 - `mazette! games <https://mazette.games/>`_ offers
   Switch, Xbox One and Xbox Series X/S porting and publishing of Godot games.
   Switch, Xbox One and Xbox Series X/S porting and publishing of Godot games.
+- `Olde Sküül <https://oldeskuul.com/>` offers
+  Switch, Xbox One, Playstation 4 & Playstation 5 porting and publishing of Godot games.
 - `Tuanisapps <https://www.tuanisapps.com/>`_ offers
 - `Tuanisapps <https://www.tuanisapps.com/>`_ offers
   Switch porting and publishing of Godot games.
   Switch porting and publishing of Godot games.