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Release policy: Q2 is over, 3.5 should be released in July

(cherry picked from commit c3aec5ee8a6c8a0558e1180bcacff29113b7f068)
Rémi Verschelde 3 years ago
parent
commit
14290ae150
1 changed files with 2 additions and 2 deletions
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      about/release_policy.rst

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about/release_policy.rst

@@ -90,8 +90,8 @@ on GitHub.
 +-------------+----------------------+--------------------------------------------------------------------------+
 | Godot 4.0   | ~2022 (see below)    | |unstable| *Current focus of development (unstable).*                    |
 +-------------+----------------------+--------------------------------------------------------------------------+
-| Godot 3.5   | Q2 2022              | |supported| *Beta.* Receives new features as well as bug fixes while     |
-|             |                      | under development.                                                       |
+| Godot 3.5   | July 2022            | |supported| *Release Candidate.* Focus on testing and bug fixing until   |
+|             |                      | most reported regressions are solved.                                    |
 +-------------+----------------------+--------------------------------------------------------------------------+
 | Godot 3.4   | November 2021        | |supported| Receives fixes for bugs, security and platform support       |
 |             |                      | issues, as well as backwards-compatible usability enhancements.          |