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Merge pull request #7249 from K1aymore/patch-1

Remove unneeded repetition in gdscript_basics.rst
Max Hilbrunner 2 years ago
parent
commit
153ccd57e5
1 changed files with 1 additions and 3 deletions
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      tutorials/scripting/gdscript/gdscript_basics.rst

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tutorials/scripting/gdscript/gdscript_basics.rst

@@ -7,9 +7,7 @@ GDScript reference
 <https://en.wikipedia.org/wiki/Object-oriented_programming>`_, `imperative
 <https://en.wikipedia.org/wiki/Object-oriented_programming>`_, `imperative
 <https://en.wikipedia.org/wiki/Imperative_programming>`_, and `gradually typed
 <https://en.wikipedia.org/wiki/Imperative_programming>`_, and `gradually typed
 <https://en.wikipedia.org/wiki/Gradual_typing>`_ programming language built for Godot.
 <https://en.wikipedia.org/wiki/Gradual_typing>`_ programming language built for Godot.
-
-*GDScript* is a high-level, dynamically typed programming language used to
-create content. It uses an indentation-based syntax similar to languages like
+It uses an indentation-based syntax similar to languages like
 `Python <https://en.wikipedia.org/wiki/Python_%28programming_language%29>`_.
 `Python <https://en.wikipedia.org/wiki/Python_%28programming_language%29>`_.
 Its goal is to be optimized for and tightly integrated with Godot Engine,
 Its goal is to be optimized for and tightly integrated with Godot Engine,
 allowing great flexibility for content creation and integration.
 allowing great flexibility for content creation and integration.