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@@ -6,7 +6,8 @@ Internationalizing games
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Introduction
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Introduction
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-*Sería excelente que el mundo hablara solo un idioma.* Unfortunately for
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+Sería excelente que el mundo hablara solo un idioma (It would be great if the
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+world spoke only one language). Unfortunately for
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us developers, that is not the case. While indie or niche games usually
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us developers, that is not the case. While indie or niche games usually
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do not need localization, games targeting a more massive market
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do not need localization, games targeting a more massive market
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often require localization. Godot offers many tools to make this process
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often require localization. Godot offers many tools to make this process
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