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@@ -116,6 +116,11 @@ Disable Ambient Light
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Makes the object not receive any kind of ambient lighting that would
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otherwise light it.
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+Ensure Correct Normals
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+~~~~~~~~~~~~~~~~~~~~~~
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+
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+Fixes normals when non-uniform scaling is used.
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+
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Vertex Color
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------------
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@@ -244,6 +249,11 @@ faces the camera:
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The above options are only enabled for Particle Billboard.
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+Billboard Keep Scale
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+~~~~~~~~~~~~~~~~~~~~
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+
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+Enables scaling a mesh in billboard mode.
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+
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Grow
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~~~~
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