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Update spatial material page for Godot 3.1

skyace65 6 years ago
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15b59a9153

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tutorials/3d/img/spatial_material1.png


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tutorials/3d/img/spatial_material4.png


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tutorials/3d/spatial_material.rst

@@ -116,6 +116,11 @@ Disable Ambient Light
 Makes the object not receive any kind of ambient lighting that would
 otherwise light it.
 
+Ensure Correct Normals
+~~~~~~~~~~~~~~~~~~~~~~
+
+Fixes normals when non-uniform scaling is used.
+
 Vertex Color
 ------------
 
@@ -244,6 +249,11 @@ faces the camera:
 
 The above options are only enabled for Particle Billboard.
 
+Billboard Keep Scale
+~~~~~~~~~~~~~~~~~~~~
+
+Enables scaling a mesh in billboard mode.
+
 Grow
 ~~~~