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@@ -325,12 +325,19 @@ Therefore, the process of writing integration tests for GDScript is the followin
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./bin/<godot_binary> --gdscript-generate-tests godot-source/modules/gdscript/tests/scripts
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+You may add the ``--print-filenames`` option to see filenames as their test
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+outputs are generated. If you are working on a new feature that is causing
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+hard crashes, you can use this option to quickly find which test file causes
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+the crash and debug from there.
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+
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4. Run GDScript tests with:
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.. code-block:: shell
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./bin/<godot_binary> --test --test-suite="*GDScript*"
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+This also accepts the ``--print-filenames`` option (see above).
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+
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If no errors are printed and everything goes well, you're done!
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.. warning::
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