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@@ -95,7 +95,7 @@ Comment out the lines ``var velocity = Vector2.UP.rotated(rotation) * speed`` an
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//Position += velocity * (float)delta;
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-This will ignore the code that moved the icon's position in a circles without user input from the previous exercise.
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+This will ignore the code that moved the icon's position in a circle without user input from the previous exercise.
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If you run the scene with this code, the icon should rotate when you press
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:kbd:`Left` and :kbd:`Right`.
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@@ -104,7 +104,7 @@ Moving when pressing "up"
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-------------------------
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To only move when pressing a key, we need to modify the code that calculates the
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-velocity. Replace the line starting with ``var velocity`` with the code below.
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+velocity. Uncomment the code and replace the line starting with ``var velocity`` with the code below.
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.. tabs::
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.. code-tab:: gdscript GDScript
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