Browse Source

Fix reference to 4.0-renamed WorldMarginShape

Rémi Verschelde 5 years ago
parent
commit
17a6dd311b
1 changed files with 1 additions and 1 deletions
  1. 1 1
      getting_started/workflow/assets/importing_scenes.rst

+ 1 - 1
getting_started/workflow/assets/importing_scenes.rst

@@ -388,7 +388,7 @@ depending on Blender's empty draw type:
 
 
 -  Single arrow will create a :ref:`class_rayshape`
 -  Single arrow will create a :ref:`class_rayshape`
 -  Cube will create a :ref:`class_boxshape`
 -  Cube will create a :ref:`class_boxshape`
--  Image will create a :ref:`class_worldmarginshape`
+-  Image will create a :ref:`class_planeshape`
 -  Sphere (and the others not listed) will create a :ref:`class_sphereshape`
 -  Sphere (and the others not listed) will create a :ref:`class_sphereshape`
 
 
 For better visibility in Blender's editor, the user can set "X-Ray" option on collision
 For better visibility in Blender's editor, the user can set "X-Ray" option on collision