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+.. _doc_exporting_for_mac:
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+
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+Exporting for macOS
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+===================
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+
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+macOS apps are exported as an ``.app`` bundle, a folder with a specific structure which stores the executable, libraries and all the project files.
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+This bundle is packed in a ZIP archive or DMG disk image (only supported when exporting for macOS).
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+
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+Requirements
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+------------
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+
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+- To enable code signing and notarization, you must export from a computer running macOS with Xcode command line tools installed.
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+- Download the Godot export templates. Use the Godot menu: ``Editor > Manage Export Templates``.
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+
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+.. warning::
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+
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+ Projects exported without code signing and notarization will be blocked by Gatekeeper if they are downloaded from unknown sources, see the :ref:`Running Godot apps on macOS <doc_running_on_mac>` page for more info.
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+
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+Code signing and notarization
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+-----------------------------
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+
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+By default, macOS will run only applications that are signed and notarized, if you use any other signing configuration see :ref:`Running Godot apps on macOS <doc_running_on_mac>` for workarounds.
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+
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+To notarize an app you mast have a valid `Apple Developer ID Certificate <https://developer.apple.com/>`__.
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+
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+If you have an Apple Developer ID Certificate
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+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+
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+- Enable ``Code Signing``, ``Notarization``, ``Hardened Runtime`` and ``Timestamp`` and disable the ``Debug`` entitlement.
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+- Provide valid Apple ID credentials and certificate identity.
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+
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+If ``Notarization`` is enabled, Godot will automatically upload the exported project for notarization.
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+
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+You can use the ``xcrun notarytool history`` command to check notarization status and use the ``xcrun notarytool log {ID}`` command to download the notarization log.
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+
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+If you encounter notarization issues, see `Resolving common notarization issues <https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues>`__ for more info.
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+
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+After notarization is completed, `staple the ticket <https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/customizing_the_notarization_workflow>`__ to the exported project.
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+
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+If you do not have an Apple Developer ID Certificate
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+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+
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+Keep ``Code Signing`` enabled and leave the ``Identity`` option empty, in this case Godot will use a ad-hoc signature, which will make running an exported app easier for the end users.
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+
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+Signing Options
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+~~~~~~~~~~~~~~~
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+
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++------------------------------+---------------------------------------------------------------------------------------------------+
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+| Option | Description |
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++==============================+===================================================================================================+
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+| Enable | Enables code signing. |
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++------------------------------+---------------------------------------------------------------------------------------------------+
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+| Identity | The "Full Name" or "Common Name" of the signing identity, store in the macOS key chain. [1]_ |
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++------------------------------+---------------------------------------------------------------------------------------------------+
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+| Timestamp | Requests a timestamp server to authenticate the time of signing. Required for notarization. |
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++------------------------------+---------------------------------------------------------------------------------------------------+
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+| Hardened Runtime | Enables "Hardened Runtime". Required for notarization. |
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++------------------------------+---------------------------------------------------------------------------------------------------+
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+| Replace Existing Signature | Replaces existing signatures of the GDNative libraries and embedded helper executables. |
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++------------------------------+---------------------------------------------------------------------------------------------------+
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+
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+.. note::
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+
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+ To notarize an app, you must enable the ``Hardened Runtime`` and ``Timestamp``.
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+
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+.. [1] Leave ``Identity`` option empty to use ad-hoc signature.
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+
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+Notarization Options
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+~~~~~~~~~~~~~~~~~~~~
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+
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++--------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Option | Description |
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++====================+==============================================================================================================================================================================+
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+| Enable | Enables automatic upload for notarization. |
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++--------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Apple ID Name | Apple ID account name (email address) |
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++--------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Apple ID Password | Apple ID app-specific password. See `Using app-specific passwords <https://support.apple.com/en-us/HT204397>`__ to enable two-factor authentication and create app password. |
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++--------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Apple Team ID | Team ID if your Apple ID belongs to multiple teams |
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++--------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+
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+See `Notarizing macOS Software Before Distribution <https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution?language=objc>`__ for more info.
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+
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+Entitlements
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+------------
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+
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+Hardened Runtime Entitlements
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+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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+
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+Hardened Runtime entitlements manage security options and resource access policy.
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+See `Hardened Runtime <https://developer.apple.com/documentation/security/hardened_runtime?language=objc>`__ for more info.
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+
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Entitlement | Description |
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++=======================================+==================================================================================================================================================================================================+
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+| Allow JIT Code Execution [2]_ | Allows creating writable and executable memory for JIT code. If you are using add-ons with dynamic or self-modifying native code, enable them according to the add-on documentation. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Allow Unsigned Executable Memory [2]_ | Allows creating writable and executable memory without JIT restrictions. If you are using add-ons with dynamic or self-modifying native code, enable them according to the add-on documentation. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Allow DYLD Environment Variables [2]_ | Allows app to uss dynamic linker environment variables to inject code. f you are using add-ons with dynamic or self-modifying native code, enable them according to the add-on documentation. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Disable Library Validation | Allows app to load arbitrary libraries and frameworks. Enabled it if you are using GDNative add-ons and ad-hoc signature, or want to support user-provided external add-ons. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Audio Input | Enable if you need to use the microphone or other audio input sources, if it's enabled you should also provide usage message in the `privacy/microphone_usage_description` option. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Camera | Enable if you need to use the camera, if it's enabled you should also provide usage message in the `privacy/camera_usage_description` option. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Location | Enable if you need to use location information from Location Services, if it's enabled you should also provide usage message in the `privacy/location_usage_description` option. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Address Book | [3]_ Enable to allow access contacts in the user's address book, if it's enabled you should also provide usage message in the `privacy/address_book_usage_description` option. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Calendars | [3]_ Enable to allow access to the user's calendar, if it's enabled you should also provide usage message in the `privacy/calendar_usage_description` option. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Photo Library | [3]_ Enable to allow access to the user's Photos library, if it's enabled you should also provide usage message in the `privacy/photos_library_usage_description` option. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Apple Events | [3]_ Enable to allow app to send Apple events to other apps. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+| Debugging | [4]_ You can temporarily enable this entitlement to use native debugger (GDB, LLDB) with the exported app. This entitlement should be disabled for production export. |
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++---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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+
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+.. [2] The ``Allow JIT Code Execution``, ``Allow Unsigned Executable Memory`` and ``Allow DYLD Environment Variables`` entitlements are always enabled for the Godot Mono exports, and are not visible in the export options.
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+.. [3] These features aren't supported by Godot out of the box, enable them only if you are using add-ons which require them.
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+.. [4] To notarize an app, you must disable the ``Debugging`` entitlement.
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+
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+App Sandbox Entitlement
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+~~~~~~~~~~~~~~~~~~~~~~~
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+
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+The App Sandbox restricts access to user data, networking and devices.
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+Sandboxed apps can't access most of the file system, can't use custom file dialogs and execute binaries (using ``OS.execute`` and ``OS.create_process``) outside the ``.app`` bundle.
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+See `App Sandbox <https://developer.apple.com/documentation/security/app_sandbox?language=objc>`__ for more info.
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+
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+.. note::
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+
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+ To distribute an app through the App Store, you must enable the App Sandbox.
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+
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Entitlement | Description |
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++===================================+======================================================================================================================================+
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+| Enabled | Enables App Sandbox. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Network Server | Enable to allow app to listen for incoming network connections. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Network Client | Enable to allow app to establish outgoing network connections. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Device USB | Enable to allow app to interact with USB devices. This entitlement is required to use wired controllers. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Device Bluetooth | Enable to allow app to interact with Bluetooth devices. This entitlement is required to use wireless controllers. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Files Downloads [5]_ | Allows read or write access to the user's "Downloads" folder. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Files Pictures [5]_ | Allows read or write access to the user's "Pictures" folder. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Files Music [5]_ | Allows read or write access to the user's "Music" folder. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Files Movies [5]_ | Allows read or write access to the user's "Movies" folder. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Files User Selected [5]_ | Allows read or write access to arbitrary folder. To gain access, a folder must be selected from the native file dialog by the user. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+| Helper Executable | List of helper executables to embedded to the app bundle. Sandboxed app are limited to execute only these executable. |
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++-----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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+
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+.. [5] You can optionally provide usage messages for various folders in the `privacy/*_folder_usage_description` options.
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+
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+You can override default entitlements by selecting custom entitlements file, in this case all other entitlement are ignored.
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