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@@ -61,7 +61,8 @@ Blender has built-in COLLADA support, but it does not work properly for the need
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and should not be used as is.
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Godot provides a `Blender plugin <https://github.com/godotengine/collada-exporter>`_
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-that will correctly export COLLADA scenes for use in Godot.
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+that will correctly export COLLADA scenes for use in Godot. It does not work in Blender 2.8 or
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+newer, but there are plans to update it in the future.
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Exporting ESCN files from Blender
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@@ -69,7 +70,8 @@ Exporting ESCN files from Blender
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The most powerful one, called `godot-blender-exporter
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<https://github.com/godotengine/godot-blender-exporter>`__.
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It uses a .escn file, which is kind of another name for a .tscn file (Godot scene file);
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-it keeps as much information as possible from a Blender scene.
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+it keeps as much information as possible from a Blender scene. However, it is considered
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+experimental.
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The ESCN exporter has a detailed `document <escn_exporter/index.html>`__ describing
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its functionality and usage.
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