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@@ -116,10 +116,10 @@ After setting the request and changing the animation playback, the one-shot node
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.. code-tab:: csharp
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// Play child animation connected to "shot" port.
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- animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FIRE);
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+ animationTree.Set("parameters/OneShot/request", (int)AnimationNodeOneShot.OneShotRequest.Fire);
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// Abort child animation connected to "shot" port.
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- animationTree.Set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_ABORT);
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+ animationTree.Set("parameters/OneShot/request", (int)AnimationNodeOneShot.OneShotRequest.Abort);
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// Get current state (read-only).
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animationTree.Get("parameters/OneShot/active");
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