@@ -231,7 +231,7 @@ on the screen will cause the player to move to the target location.
var target = position
func _input(event):
- #use is_action_just_pressed to only accept single taps as input
+ #use is_action_just_pressed to only accept single taps as input instead of mouse drags
if event.is_action_pressed("click"):
target = get_global_mouse_position()