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Updating resource restriction docs for Xbox One

Microsoft recently lifted the restrictions of UWP games on Xbox One if submitted through the "Xbox Live Creators Program" to allow nearly the full power of the Xbox One.
jbuschdev 7 years ago
parent
commit
1a6676eebe
1 changed files with 11 additions and 3 deletions
  1. 11 3
      getting_started/workflow/export/exporting_for_uwp.rst

+ 11 - 3
getting_started/workflow/export/exporting_for_uwp.rst

@@ -19,9 +19,17 @@ Limitations on Xbox One
 
 As described in `UWP documentation <https://msdn.microsoft.com/en-us/windows/uwp/xbox-apps/system-resource-allocation>`__:
 
-- available RAM is 1GB (after exceeding it, application will encounter memory allocation failures and will crash)
-- share of 2-4 CPU cores
-- share of 45% of GPU power
+- Submitted as an "App"
+    - available memory is 1GB
+    - share of 2-4 CPU cores
+    - shared access of GPU power (45%)
+
+- Submitted as a "Game" (through `Xbox Live Creators Program <https://www.xbox.com/en-US/developers/creators-program>`__)
+    - available memory is 5GB
+    - 4 exclusive CPU cores and 2 shared CPU cores
+    - exclusive access to GPU power (100%)
+    
+- Exceeding these memory limitations will cause allocation failures and the application will crash.
 
 Creating a signing certificate
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