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Style: Upgrade clang-format requirement to 6.x

See godotengine/godot#20247.
Rémi Verschelde 7 years ago
parent
commit
1ba00e422a
1 changed files with 3 additions and 3 deletions
  1. 3 3
      community/contributing/code_style_guidelines.rst

+ 3 - 3
community/contributing/code_style_guidelines.rst

@@ -51,9 +51,9 @@ Using clang-format locally
 ~~~~~~~~~~~~~~~~~~~~~~~~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 
 First of all, you will need to install clang-format. As of now, you need to use
 First of all, you will need to install clang-format. As of now, you need to use
-**clang-format 5.x** to be compatible with Godot's format. The upcoming 6.x
-branch has not been tested yet and my cause inconsistencies; the previous 3.x
-branch is incompatible with the style definitions and will error out.
+**clang-format 6.x** to be compatible with Godot's format. Later versions might
+be suitable, but previous versions had bugs that will cause formatting changes
+to the current code base.
 
 
 Installation
 Installation
 ^^^^^^^^^^^^
 ^^^^^^^^^^^^