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Remove outdated info from intro to animation editor page

skyace65 5 жил өмнө
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1e93828fff

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tutorials/animation/img/animation_track.png


+ 0 - 18
tutorials/animation/introduction_2d.rst

@@ -57,9 +57,6 @@ It consists of four parts:
 -  The timeline and track controls, where you can zoom the timeline and
 -  The timeline and track controls, where you can zoom the timeline and
    edit tracks for example.
    edit tracks for example.
 
 
-See the `animation panel reference <#animation-panel-reference>`__ below
-for details.
-
 Computer animation relies on keyframes
 Computer animation relies on keyframes
 --------------------------------------
 --------------------------------------
 
 
@@ -169,21 +166,6 @@ the timeline:
 
 
    The sprite track
    The sprite track
 
 
-The track name consists of a Node Path, followed by a colon, followed by
-a reference to its property, that we would like to modify.
-
-In our example, the path is ``AnimationPlayer/Sprite`` and the property
-is ``position``.
-
-The path always starts at the AnimationPlayer node's parent (so paths
-always have to include the AnimationPlayer node itself).
-
-.. note::
-
-   Don't worry if you change the names of nodes in the Scene Tree, that you
-   already have tracks for. Godot automatically updates the paths in the
-   tracks.
-
 The second keyframe
 The second keyframe
 ~~~~~~~~~~~~~~~~~~~
 ~~~~~~~~~~~~~~~~~~~