This restriction has been increased (to 256x256) in master, but 3.0 still requires 32x32. Related to godotengine/godot#17018
@@ -20,7 +20,7 @@ Open project settings, go to Display>Mouse Cursor. You will see Custom Image and
Custom Image is the desired image that you would like to set as the mouse cursor.
Custom Hotspot is the point in the image that you would like to use as the cursor's detection point.
-.. note:: The custom image **must** be less than 256x256.
+.. note:: The custom image **must** be a 32x32. Any other size will not work.
Using a script
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