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Merge pull request #2702 from Chaosus/do_while

Added "do while" to flow control shader description
Yuri Roubinsky 6 年 前
コミット
23bade0434
1 ファイル変更4 行追加0 行削除
  1. 4 0
      tutorials/shading/shading_reference/shading_language.rst

+ 4 - 0
tutorials/shading/shading_reference/shading_language.rst

@@ -341,6 +341,10 @@ Godot Shading language supports the most common types of flow control:
 
     }
 
+	// do while
+	do {
+
+	} while(true);
 
 Keep in mind that, in modern GPUs, an infinite loop can exist and can freeze your application (including editor).
 Godot can't protect you from this, so be careful not to make this mistake!