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Merge pull request #7630 from CactiChameleon9/master

Fix mention of Godot3's or_lesser for export_range
Matthew 2 years ago
parent
commit
24980a5bf3

+ 2 - 2
tutorials/scripting/c_sharp/c_sharp_exports.rst

@@ -207,13 +207,13 @@ Allow floats from -10 to 20 and snap the value to multiples of 0.2.
     [Export(PropertyHint.Range, "-10,20,0.2")]
     [Export(PropertyHint.Range, "-10,20,0.2")]
     public float Number { get; set; }
     public float Number { get; set; }
 
 
-If you add the hints "or_greater" and/or "or_lesser" you can go above
+If you add the hints "or_greater" and/or "or_less" you can go above
 or below the limits when adjusting the value by typing it instead of using
 or below the limits when adjusting the value by typing it instead of using
 the slider.
 the slider.
 
 
 .. code-block:: csharp
 .. code-block:: csharp
 
 
-    [Export(PropertyHint.Range, "0,100,1,or_greater,or_lesser")]
+    [Export(PropertyHint.Range, "0,100,1,or_greater,or_less")]
     public int Number { get; set; }
     public int Number { get; set; }
 
 
 Allow values 'y = exp(x)' where 'y' varies between 100 and 1000
 Allow values 'y = exp(x)' where 'y' varies between 100 and 1000

+ 2 - 2
tutorials/scripting/gdscript/gdscript_exports.rst

@@ -163,11 +163,11 @@ Allow floats from -10 to 20 and snap the value to multiples of 0.2.
 
 
     @export_range(-10, 20, 0.2) var k: float
     @export_range(-10, 20, 0.2) var k: float
 
 
-The limits can be only for the slider if you add the hints "or_greater" and/or "or_lesser".
+The limits can be only for the slider if you add the hints "or_greater" and/or "or_less".
 
 
 ::
 ::
 
 
-    @export_range(0, 100, 1, "or_greater", "or_lesser")
+    @export_range(0, 100, 1, "or_greater", "or_less")
 
 
 .. TODO: Document other hint strings usable with export_range.
 .. TODO: Document other hint strings usable with export_range.