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Merge pull request #4264 from Beuc/patch-5

Make PerlinNoise3D accept scalars directly
Nathan Lovato 4 years ago
parent
commit
26deeaedae
1 changed files with 4 additions and 0 deletions
  1. 4 0
      tutorials/plugins/editor/visual_shader_plugins.rst

+ 4 - 0
tutorials/plugins/editor/visual_shader_plugins.rst

@@ -50,6 +50,10 @@ all you need to initialize your plugin.
         return "Classic Perlin-Noise-3D function (by Curly-Brace)"
 
 
+    func _init():
+        set_input_port_default_value(2, 0.0)
+
+
     func _get_return_icon_type():
         return VisualShaderNode.PORT_TYPE_SCALAR