|
@@ -10,8 +10,8 @@ This page aims to list **all** features currently supported by Godot.
|
|
.. note::
|
|
.. note::
|
|
|
|
|
|
This page lists features supported by the current stable version of
|
|
This page lists features supported by the current stable version of
|
|
- Godot. Some of these features may not be available in the
|
|
|
|
- `LTS release series (3.x) <https://docs.godotengine.org/en/3.5/about/list_of_features.html>`__.
|
|
|
|
|
|
+ Godot. Some of these features are not available in the
|
|
|
|
+ `3.x release series <https://docs.godotengine.org/en/3.6/about/list_of_features.html>`__.
|
|
|
|
|
|
Platforms
|
|
Platforms
|
|
---------
|
|
---------
|
|
@@ -30,8 +30,7 @@ Platforms
|
|
on an old enough base distribution.
|
|
on an old enough base distribution.
|
|
- Official binaries are compiled using the
|
|
- Official binaries are compiled using the
|
|
`Godot Engine buildroot <https://github.com/godotengine/buildroot>`__,
|
|
`Godot Engine buildroot <https://github.com/godotengine/buildroot>`__,
|
|
- allowing for binaries that work across common Linux distributions
|
|
|
|
- (including LTS variants).
|
|
|
|
|
|
+ allowing for binaries that work across common Linux distributions.
|
|
|
|
|
|
- Android (editor support is experimental).
|
|
- Android (editor support is experimental).
|
|
- :ref:`Web browsers <doc_using_the_web_editor>`. Experimental in 4.0,
|
|
- :ref:`Web browsers <doc_using_the_web_editor>`. Experimental in 4.0,
|