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Merge pull request #5099 from Calinou/web-editor-no-debugging

Document the lack of debugging support in Using the web editor
Max Hilbrunner hace 4 años
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      tutorials/editor/using_the_web_editor.rst

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tutorials/editor/using_the_web_editor.rst

@@ -47,6 +47,9 @@ are currently missing:
 
 
 - No C#/Mono support.
 - No C#/Mono support.
 - No GDNative support.
 - No GDNative support.
+- No debugging support. This means GDScript debugging/profiling, live scene
+  editing, the Remote Scene tree dock and other features that rely on the debugger
+  protocol will not work.
 - No project exporting. As a workaround, you can download the project source
 - No project exporting. As a workaround, you can download the project source
   using **Project > Tools > Download Project Source** and export it using a
   using **Project > Tools > Download Project Source** and export it using a
   `native version of the Godot editor <https://godotengine.org/download>`__.
   `native version of the Godot editor <https://godotengine.org/download>`__.