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@@ -140,8 +140,12 @@ calling
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var enemies = GetTree().GetNodesInGroup("enemies");
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-The :ref:`SceneTree <class_SceneTree>` documentation is currently incomplete,
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-though more will be added later.
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+The :ref:`SceneTree <class_SceneTree>` class provides many useful methods,
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+like interacting with scenes, their node hierarchy and groups of nodes.
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+It allows you to easily switch scenes or reload them,
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+to quit the game or pause and unpause it.
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+It even comes with interesting signals.
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+So check it out if you got some time!
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Notifications
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